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Constant, unpredictable CTDs, enlisting help.


Krinen

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EDIT TWO: For all those concerned, for all those encountering a problem of the same kind:

After many many many mod combinations, disabling and re-enabling, I've traced the problem to Realistic Lighting.esp. Removing it, and refining my load order fixed most all of my CTDs. Any others are new mods recently added, or background programs mucking about.

As a further aid to those concerned, I'll add my latest load order.

 

Edit 3: I've also been told my SkyRE plugins were loaded in the wrong order, causing huge problems with JaySus swords. Whoops.

Also, my SkySE is returning a large amount of errors at the start of the papyrus log. Unsure what to do about that.

 

(actually, I'll post a screenshot.)

 

Well, I'm enlisting help after two days of general mussing about, attempting to dissect and repair the cause, to no avail. So I've come for some help.

I've tried most of the usual suspects, the normal Skyrim V-Sync and sound crashes, fresh saves and reading (read: failing at reading) the papyrus log for ideas, no real avail. I'm just not made for this stuff. So I hoped to conscript some of you lot, who actually know what you're doing.

 

I'll get on with posting ever possible bit of relevant information now.

 

Running Skyrim on STEAM with both Dawnguard and Hearthfire.

Launching with Skyrim Script Extender version 1.5.11.

 

Rig:

 

Windows 7 x64

Intel Core i7 @2.67 GHz

8 GB RAM

nVidia GeForce GTX 550 Ti, ~1 GB(?) VRAM. (I've forgotten, sadly.)

Creative SoundBlaster X-Fi sound card.

 

Modlist:

 

SKYSE Plugins:

 

SKSE Version: 0.1.5.11

SKSE_Elys_Uncapper.dll Version: 1.14.2.1

 

Recognized Plugins (Green for Active, Red for not.)

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

WARZONES - Civil Unrest.esm - Thought initially to be the cause, disabled for clean save, wasn't.

JSwords.esm Active

HighResTexturePack01.esp

HighResTexturePack02.esp - Both replaced by NebuLa's Skyrim HD.

breezehomelightfix.esp

chopping_block_wood_fires.esp

immersive thunder.esp

magiclightshadows.esp

Realistic Lighting.esp

StaticMeshImprovementMod.esp

Birds.esp

CalienteVanillaArmorTweaks.esp

Chesko_WearableLantern.esp

jbs_weight_overhaul_complete.esp

ktxcompleteskyforge.esp

lt_camping.esp

morevillageanimals.esp

new guards.esp

whistle.esp

Auto Unequip Ammo.esp

JSwordsDistributionBalancePlugin.esp

Beautiful Riften.esp

Beautiful Whiterun.esp

Elvenwood.esp

RealisticWhiterun.esp

Ash Pile Expiration.esp

Better Dynamic Snow.esp

dense vegetation.esp

DynamicMerchants.esp

faster vanilla horses.esp

distant detail.esp

dD - Enhanced Blood Main.esp

dD-Dawnguard-EBT Patch.esp - Preliminary attempts at dissecting the Papyrus log led me to think these conflicted with another blood mod. Tried separate games with either running, and neither running. Still crashing.

Populated Cities 2.esp

Better Hunting.esp

dD - Realistic Ragdoll Force - Realistic.esp

magicduel.esp

The Dance of Death.esp

crimson tide - blood.esp - Aforementioned 'other blood mod'.

SkyRe_Main.esp

SkyRe_Combat.esp

SkyRe_EncounterZones.esp

SkyRe_EnemyAI.esp

SkyRe_EnemyScaling.esp

SkyRe_StandingStones.esp

UFO - Ultimate Follower Overhaul.esp

UFO - Dawnguard AddOn.esp

mjollfacelift-blondehair.esp

FollowerWander2.esp - I didn't know until JUST now that this conflicts with UFO. Will update on the matter.

Alternate Start - Live Another Life.esp - At one point, I was crashing at Helgen just prior to Alduin's shout. This amended the issue. Replays showed no such issue.

SkyRe_Races.esp

Purewaters.esp

 

Unrecognized Plugins (Or; second verse, same as the first.)

 

bome-divorce.esp

slightly reduced npc greetings.esp

PurewatersDG.esp

FollowerWander2Serana.esp

 

I should mention now that I haven't done a BASHED patch, although I probably should.

 

Papyrus Log:

 

  Reveal hidden contents

 

 

EDIT: For those who would rather not read the whole thread:

I've tried a clean GPU driver install, nothing. I've tried a clean save, nothing. I've tried BASH patching, nothing. I've several papyrus logs that I cannot read, and further consideration seems to have the crashes tied to combat events. Either sounds, or decals, or scripts, or whatever.

 

I couldn't approach Whiterun until I'd gotten past the Companions killing the giant.

I couldn't go southeast of Whiterun because NPC guards fighting wolves crashes me.

I frequently crash immediately after hitting someone in combat, or the instant I go to use a Shout. (Unrelenting Force sometimes crashes me on trigger, period.) Although I've never had a combat-related crash *inside*,

Edited by Krinen
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Crashes that appear after a certain amount of time are more likely to be related to your hardware.

Have you checked your running temperature for your graphics card?

Have you tried giving your computer's inside a good blowout?

 

Also, the 306 drivers have solved problems for a lot of people. You would need to make sure to do a complete clean reinstall-- down load the new drivers to your desktop (do not install yet) , manually remove all the old driver files and turning your computer off completely, then start it back up and install the new drivers. I use the 306.23, the 306.94 ( I think) are also out. Both are WHQL listed. If you last updated using the Windows driver update or steam driver update, you could be seeing the result of a corrupt driver update.

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  On 10/19/2012 at 10:10 PM, Georgiegril said:

Crashes that appear after a certain amount of time are more likely to be related to your hardware.

Have you checked your running temperature for your graphics card?

Have you tried giving your computer's inside a good blowout?

 

Also, the 306 drivers have solved problems for a lot of people. You would need to make sure to do a complete clean reinstall-- down load the new drivers to your desktop (do not install yet) , manually remove all the old driver files and turning your computer off completely, then start it back up and install the new drivers. I use the 306.23, the 306.94 ( I think) are also out. Both are WHQL listed. If you last updated using the Windows driver update or steam driver update, you could be seeing the result of a corrupt driver update.

 

The crashes aren't usually after a set period of time, they're after an event, either one I can see or one happening in close proximity. An enemy being hit, a shout being used, a spell being cast, or a line being said. They don't seem to happen in towns at all, they seem to be attached to combat. Which is a shame, because I do *NOT* want to be rid of SkyRE.

 

 

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Edited by Krinen
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The problem has still not been solved, despite combing through mods for a problem. I've merged the mods Wrye Bash style, but to no avail. I can either be walking along, or have the game freeze mid-combat. I still cannot decipher the Papyrus log, so I'm unsure if it's to do with the leveled predators script, or a particular sound byte, or what.

Here's the latest log, for all the good it'll do.

 

 

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