6Studios Posted October 21, 2012 Share Posted October 21, 2012 I got a quest set up and two npcs inside that quest doing a scene I set up for them. at first it didnt work because it was in the wilderness and I needed to set up a SM Event node and making sure it knew it was in the right cell. I followed this tutorial Making Npc's talk to each other (Skyrim CK) - YouTube and it woks The problem I have now though is that when my Npcs follow the Xmarkers I put down for them just fine, they do their dialogue and actions. The Original Tamriel location is in I am working in is "HobsFallCaveLocation". When they move outside of the original cell, they dont follow through the rest of the scene, they just start walking away. I changed the location of the surrounding to "HobsFallCaveLocations" since that is the location the SM Even node that allows this scene to work. But crossing over cells seems to break it. any ideas please? Link to comment Share on other sites More sharing options...
6Studios Posted October 22, 2012 Author Share Posted October 22, 2012 So I guess those Large Green Lines that run in between cells was just messed up. I don't even recall messing with the navmesh. But Yeah, problem solver :) Link to comment Share on other sites More sharing options...
6Studios Posted October 22, 2012 Author Share Posted October 22, 2012 So I guess those Large Green Lines that run in between cells was just messed up. I don't even recall messing with the navmesh. But Yeah, problem solve :) Link to comment Share on other sites More sharing options...
Recommended Posts