Mansh00ter Posted November 9, 2008 Share Posted November 9, 2008 Has anyone noticed the little blunder when you speak with one of the paladins after getting into the Citadel, she comments on the Enclave that she "can't wait to see if those helmets can stop a hollow-point round at 200 yards..." She thinks not. Well, granted, powered armor is crap in this game, but come on. You don't have to know your ammunition types, everyone who played the first two games knows the difference withween JHP and FMJ ammo. Good thing I was there to save their armor plated asses because their top soldiers don't even know what type of ammo to use against what. They've been fighting the meaty supermutants for too long... Link to comment Share on other sites More sharing options...
Phoynix Posted November 11, 2008 Share Posted November 11, 2008 Actually, hollow points have better balastics then normal FMJ, infact you can get sabot rounds for Anti Material Rifles which look like hollow points. They enter the target, spray shrapnel around inside(such as a APC) while a tungston sliver keeps going and punches through anything still in the way.Some even have magnesium powder or other such incindinary included or an explosive center instead of a thungston sliver. Australain AMR rounds are ap incindinary and explosive all in one.(and crap from what I have heard) but hey im aussie so it rocks regardless and as long as my life never depends on it :)) However 200 yards isnt ANY distance Highpowered sniper and AMT are designed to engage targets up to 5km away. Link to comment Share on other sites More sharing options...
Mansh00ter Posted November 12, 2008 Author Share Posted November 12, 2008 Well, it turned out later that she was right. Not only are those helmets unable to stop JHP rounds, they seem innefective against a shotgun shell too. Makes you wonder why the hell do they bother. :P Still, looks to me like someone didn't do their homework. Hollow point is hollow point, I doubt they meant sabot rounds. They do have better ballistic characteristics, but I imagine a high-tech body armor such as powered armor would be quite resistant to hollow point ammunition, even jacketed variant. Even lore-wise, I remember that using JHP ammo in Fallout 1&2 against powered armors was quite innefective. But hell, what do I know. Maybe she meant to shoot them through the eye plates. ;) Link to comment Share on other sites More sharing options...
macmert Posted November 12, 2008 Share Posted November 12, 2008 Maybe she was just talking crap, trying to show off to you :D I was suprised to hear that too... The sniper gal told me that HP stuff... I was kinda shocked to hear that actually a hollow point can penetrate power armor... but the sad thing is indeed power armor is not effective against shotgun shells from close range... Link to comment Share on other sites More sharing options...
Phoynix Posted November 12, 2008 Share Posted November 12, 2008 I worked out a way to change the armor system so armors offer real protection. increase the maxium damage resistance up to 150. Make a full suit of powered armor fully repaired offer 150% damage resistance. Then change the health values so the suit takes FULL damage from hits. so the suit has 600 healthonce its taken 200 damage you start taking damage because the suits been compromised. You could make a flak jacket that ovvers 100% damage resistance but wears out in 2-3 shots. Link to comment Share on other sites More sharing options...
Wreckless1 Posted November 15, 2008 Share Posted November 15, 2008 Actually, hollow points have better balastics then normal FMJ, infact you can get sabot rounds for Anti Material Rifles which look like hollow points. They enter the target, spray shrapnel around inside(such as a APC) while a tungston sliver keeps going and punches through anything still in the way.Some even have magnesium powder or other such incindinary included or an explosive center instead of a thungston sliver. Australain AMR rounds are ap incindinary and explosive all in one.(and crap from what I have heard) but hey im aussie so it rocks regardless and as long as my life never depends on it :)) However 200 yards isnt ANY distance Highpowered sniper and AMT are designed to engage targets up to 5km away. Early hollowpoints saw some accuracy advantages because the bullet was more balanced since most of the mass was in the periphery of the projectile instead of the middle. Nowadays and with the vast majority of modern ammo the jacket as well as the lead core are both *much* more consistent and precise, and thus not an issue. As for your rudimentary education on how AP works, you've got some of those factors right, such as how most old-school AP used a tungsten penetrator rod (I'd hardly call it a sliver) cast into the axis of the lead core in an FMJ projectile - which is effective at defeating most light armor as well as the vast majority of anything wearable by a human. Sabot rounds are entirely different and look NOTHING like a JHP projectile. http://www.maadigriffin.com/sabot50.gif The above picture shows a .50 BMG casing, a 180 grain FMJ .30 caliber projectile, and the plastic sabot that allows the .308" projectile to be seated in the .50 BMG casing. As you can see, its basically a plastic or composite insert that merely holds the projectile in place inside a much larger casing, and falls away once the projectile has left the muzzle to achieve redonkulous velocities with a given lightweight projectile. While mostly this is seen with .50's loaded with .308" projectiles and occasionally with various .30 caliber cartridges to go down to .22" projectiles, some cartridges were designed as a discarding sabot such as the 14.5mm APFSDS ammo fired by the Steyr AMR. But they don't look ANYTHING like a JHP round, as well as the many types of APFSDS ammo fired by modern tanks from their various ~120mm smoothbore main guns. Then there's Depleted Uranium ammo, which actually uses its insane density and resulting mass to defeat armor - since DU is somewhat 'soft' for a metal, and the nature of Uranium itself is such that when the projectile strikes a metal target, the resulting deformation of the DU bullet creates so much heat that it literally melts the armor instantly, and superheated and molten bits of armor and DU projectile then get scattered about the interior of the armored vehicle or building at high velocity. If you look up a youtube video of an A-10 hitting a tank with its 30mm GAU-8, you can see this effect in how the tank literally seems to sag and melt after a prolonged burst. And M20 APIT .50 BMG ammunition has been around since the middle of the 20th century, its hardly a novel concept. As for the bad writing and the painfully obvious lack of gun knowledge on Bethesda's part, the BOS's comment about hollow points defeating power armor are just one of MANY instances of this. Link to comment Share on other sites More sharing options...
furtim Posted December 17, 2008 Share Posted December 17, 2008 If y'all think that's bad, let me tell you about this guy I know who made the Kessel Run in 12 parsecs... ;) Link to comment Share on other sites More sharing options...
OniB Posted December 19, 2008 Share Posted December 19, 2008 If y'all think that's bad, let me tell you about this guy I know who made the Kessel Run in 12 parsecs... ;) omg go back to playing force unleasheddamn starwars nerds get everywhere Link to comment Share on other sites More sharing options...
Sephlyn Posted December 21, 2008 Share Posted December 21, 2008 Has anyone noticed the little blunder when you speak with one of the paladins after getting into the Citadel, she comments on the Enclave that she "can't wait to see if those helmets can stop a hollow-point round at 200 yards..." She thinks not. Well, granted, powered armor is crap in this game, but come on. You don't have to know your ammunition types, everyone who played the first two games knows the difference withween JHP and FMJ ammo. Good thing I was there to save their armor plated asses because their top soldiers don't even know what type of ammo to use against what. They've been fighting the meaty supermutants for too long...This actually bugged the hell out of me too.. (I like some of the knowledge other posters have displayed.. well one other) DU for the Epic not condoned by the U.N. win! Link to comment Share on other sites More sharing options...
evilbeefjerky Posted December 21, 2008 Share Posted December 21, 2008 You have to remember that Bethesda don't see Power Armor as alternate 21st century Science! nuclear powered hydraulic super future walking tanks.They see it just as they see medieval plate armor from Oblivion. Right down to the sound they make as you walk. So don't expect any realism in what type of ammo it takes to penetrate it when they don't even understand the basic concepts behind it. Link to comment Share on other sites More sharing options...
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