MysteriousStrangerEy Posted November 9, 2019 Share Posted November 9, 2019 Hey all, I've started to mod Fallout NV again and I am currently running into some problems. At first the game said that I was missing masters and wouldn't even start at all. I've found the loose files/missing masters and tried to startup the game. Now its CTD at exactly the Obsidian Logo, sometimes sooner sometimes later. I supsect its either some sort of mod conflict or again some missing masters. Load order will be posted below ofc. Hope y'all can help me <:) FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmInterior Lighting Overhaul - Core.esmVurt's WFO.esmFunctional Post Game Ending.esmIWR.esmWARZONES - Misanthropy Pure.esmELECTRO-CITY - CompletedWorkorders.esmFCOMaster.esmAWorldOfPain(Preview).esmNVInteriors_Core.esmInterior Lighting Overhaul - L38PS.esmSomeguySeries.esmWeapons.of.the.New.Millenia.esmTLD_Travelers.esmFINAL Seachlight Airport NCR.esmELECTRO-CITY - Highways and Byways.esmThe New Bison Steve Hotel.esmAfterschool Special.esmMore Perks.esmMore Perks for Honest Hearts.esmMore Perks for Dead Money.esmMore Traits.esmProject Nevada - Core.esmProject Nevada - Equipment.esmCFWNV.esmMore Perks for Old World Blues.esmMore Perks for Companions.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espNevadaSkies.esmProject Nevada - Extra Options.esmWMVM.esmiHUD.esmWMR.esmYUP - NPC Fixes (Base Game + All DLC).espThe Mod Configuration Menu.espThe Weapon Mod Menu.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Gun Runners' Arsenal.espProject Nevada - Cyberware Additions.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espProject Nevada - Lonesome Road.espkochandbohr.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Perks for Old World Blues Update.espWeapons.of.the.New.Millenia.Leveled.Lists.espdD - Enhanced Blood Main NV.espEVE FNV - ALL DLC.espRagdolls.espLegion Quests Expanded.espFCO - NPC Changes.espoutsidebets.espProject13 - Populated Wasteland.espPacersgambit.espFactions Reloaded Legion.espMore Perks Update.espMojave Raiders.espWeaponModsExpanded.espWMX-DLCMerged.espProject Nevada - Old World Blues (No Cyberware).espCNR_Beta.espKillableKids.espFunctional Post Game Ending - AWOP Patch.espLegionLoreFriendly.espAWOPMonsterPatchVanilla.espUnofficial Patch Plus.espWeapon Retexture Project.espWeapons.of.the.New.Millenia.Store.espIWR - Rebuilt.espPrimm Legion.espCourierCacheWSE.esplexx_brahmin-betsy.espEl Dorado Legion.espFNV Realistic Wasteland Lighting - All DLC.esprotfacetoriches.espMojaveSandyDesert.espNewVegasBounties.espNewVegasBountiesII.espTheInheritance.esp1nivVSLArmors.espRussell.espNewVegasBountiesIII.espMore Traits Update.espMore Perks for Honest Hearts Update.espNCRTrooperOverhaul.espCFW-PN-DLC.espCFW-PN.espProject Nevada - WMX.espSunnyCompanion.espTheBetterAngels.espathornysituation.espavangraffscorned.espFNV NPCs Travel.espawilderwasteland.espDragonskinTacticalOutfit.espNukaCola-Ojo.espWeapons.of.the.New.Millenia.Store.LITE.espSaveCass.espSR556.espAKS74u.espCFW-DLC.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espBoacombat2glove.espboa ncrpahelmet.espDragonskinNCRPersonnelWearingOutfits.espDragonskinBonusPack.espDTO-ProjectNevada.espDTOBP-ProjectNevada.espFlashlightNVSE.esppipboy2500_edisleado.espRoberts_NewVegas.espFCO - Roberts Patch.espMiscItemIconsNV.espTutorial Killer.espWMX-ArenovalisTextures.espWMX-PreOrderPackClassic.espWMX-PreOrderPackCaravan.espWMX-PreOrderPackMercenary.espWMX-PreOrderPackTribal.espProject Nevada - EVE All DLC.espCASM with MCM.espGlasses Fix.espB42Inertia.espCut Sewers Restored.espDistributed Necklaces and Chains.espFCO - Eyes.espIMPACT.espJIP Improved Recipe Menu.espKarma Perks.espLevel100PerkPerLevel.espLootMenu.espFCO - Race Addon.espUnofficial Patch Plus - Project Nevada Patch.espAWOP WRP Patch.espCourierRangerArmorV2.espFCO - Afterschool Special.espFCO - The New Bison Steve.espFCO - OHSB NPC Edits.espFCO - Russell.espWMR_DeadMoney_R.espWMR_DeadMoney_S.espWMR_GunRunnersArsenal_R.espWMR_OldWorldBlues_S.espWMR_Vanilla_S.espWMR_WMX_Vanilla_S.espWMR_Vanilla_R.espWMR_WMX_Vanilla_R.espWMR_OldWorldBlues_R.espWMR_LonesomeRoad_S.espWMR_LonesomeRoad_R.espWMR_HonestHearts_S.espWMR_HonestHearts_R.espWMR_GunRunnersArsenal_S.espInterior Lighting Overhaul - Ultimate Edition.espILO - A World of Pain.espNevadaSkies - Ultimate DLC Edition.espTotal active plugins: 169Total plugins: 175(All the Mission Mojave related plugins are the unchecked ones) Link to comment Share on other sites More sharing options...
M48A5 Posted November 9, 2019 Share Posted November 9, 2019 Total active plugins: 169Total plugins: 175 The game engine cannot handle more than 135-140 (depending on your equipment) plugins. You need to remove the unused plugins and reduce your plugin count. Link to comment Share on other sites More sharing options...
MysteriousStrangerEy Posted November 10, 2019 Author Share Posted November 10, 2019 Total active plugins: 169Total plugins: 175 The game engine cannot handle more than 135-140 (depending on your equipment) plugins. You need to remove the unused plugins and reduce your plugin count.Ye forgot about that, this is my new mod list which still isnt merged but toned way down. Sadly I still cant really play even after trying to narrow down the problem. Now its infinite loading screens/random crashes while loading saves or just changing the cell. I tried f4gb, reinstalling fvse, game cache, all the usual stuff. Using the Rust ENB btw. Gonna try to re-visit the enb site and to give NV more ram etc. FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmInterior Lighting Overhaul - Core.esmVurt's WFO.esmNew Vegas Redesigned 3.esmGomorrah Redesigned v2.espiHUD.esmWeapons.of.the.New.Millenia.esmMore Perks.esmMore Perks for Honest Hearts.esmMore Perks for Dead Money.esmMore Traits.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Rebalance.espProject Nevada - Cyberware.espProject Nevada - Extra Options.esmMore Perks for Old World Blues.esmMore Perks for Companions.esmInterior Lighting Overhaul - L38PS.esmYUP - NPC Fixes (Base Game + All DLC).espNew Vegas Redesigned 3.espProject Nevada - Rebalance Complete.espProject Nevada - All DLC.espLegion Quests Expanded.espThe Mod Configuration Menu.espProject Nevada - Cyberware Additions.espoutsidebets.espMore Perks Update.espCNR_Beta.espWeapons.of.the.New.Millenia.Store.espPrimm Legion.esplexx_brahmin-betsy.espkochandbohr.espFNV Realistic Wasteland Lighting - All DLC.espNCRTrooperOverhaul.espathornysituation.esprotfacetoriches.espMoreMerchantCaps.espawilderwasteland.espNukaCola-Ojo.espavangraffscorned.esppipboy2500_edisleado.espKarma Perks.espPacersgambit.espWeapons.of.the.New.Millenia.Leveled.Lists.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espCaesar Brotherhood.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Traits Update.espMore Perks for Honest Hearts Update.espSunnyCompanion.espWeapons.of.the.New.Millenia.Store.LITE.espWeapons.of.the.New.Millenia.Cheat.Cabinet.espMore Perks for Old World Blues Update.espdD - Enhanced Blood Main NV.espNew Vegas Redesigned 3 Path Fixing.espCASM with MCM.espILO - YUP Patch.espInterior Lighting Overhaul - Ultimate Edition.esp Total active plugins: 70Total plugins: 74 Link to comment Share on other sites More sharing options...
dubiousintent Posted November 10, 2019 Share Posted November 10, 2019 Anytime the game "Crashes to the Desktop" (CTD) it's typically going to generate an error message in the Windows Eventlog. Please see the "Windows Error Messages" section of the wiki "How to read most Bethesda game error logs" article. Please see the 'First Timer Advice' and the 'Common Game Problems' sections of the wiki "FNV General Mod Use Advice" article. If the problem persists, then see either the 'Solutions to Starting the game problems' or the 'Solutions to "Crash To Desktop" (CTD) problems' sections in the wiki "Fallout NV Mod Conflict Troubleshooting" guide.I recommend anyone read the entire "FNV General Mod Use Advice" article to understand the differences between this game and others you may have experience with; especially if this is your first attempt to play a modded FNV or it's been more than a year since you last did so. It is designed for someone who has never played a modded PC game before, so it tries to avoid making any assumptions. Some things in particular I noticed: * Don't install every optional file for a mod. Read the install instructions carefully. Optional files need to be selected on a "case by case" basis. For example: with any mod you usually only need one ESP (and possibly one ESM) "base" file depending upon whether you have all the DLCs active or not. Only if you don't have them all active do you need to install any specific DLC versions if there is an "Ultimate Edition/All/Merged DLC" version.* "Compatibility patches" to make one mod work with another need to be placed after (as in "physically lower, higher numbered") in the "load order" than ALL of the plugins they are designed to make compatible. (This also applies to "fix" files.) ESMs should always be placed at the top (lowest numbered) positions in the "load order", followed by the related ESPs though they can be separated from their ESMs by other plugins. LOOT does a good job of determining those basic orders. Getting the "load order" incorrect will cause "Missing Masters" errors as well. You can make minor adjustments to the order and tell LOOT how to remember them. It's in the on-line documentation under "Metadata". FYI: The "pre-order packs" (aka "POPs": Caravan, Classic, Mercenary, and Tribal; available now in the "Courier's Stash" addon), are not considered "true DLC expansions" by most mods and are treated as "compatibility patches" because they just add certain unique items. So their absence should not deter you from using "All DLC Merged" plugins. Where they are included, they should come after "GunrunnersArsenal.ESM" which is a true DLC expansion. When in doubt, follow the process in the wiki "Missing Masters" article to confirm they are not "master files" for that plugin. Case in point: "ILO - YUP Patch.esp" needs to go after (physically lower, higher numbered) than "Interior Lighting Overhaul - Ultimate Edition.esp". * You really need to use a "Merge Patch File" with that collection of mods. Please see the 'Third Rule: The Rule of One' and 'Merge Patch File' sections of the wiki "FNV General Mod Use Advice" article. -Dubious- Link to comment Share on other sites More sharing options...
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