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Is Modding Games Always This Strenuous! (Help me!)


Tikiman66

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So I am not the most experienced with this stuff and just recently made the switch over from console to PC so please bear with me.

 

I am trying to mod FNV and have been following alot of guides and what not.

 

I have downloaded and been using FOMM, LOOT and FNVEdit but I am still encountering problems when trying to run the game, namely, that I cant even start the game because it says "Missing Masterfile! Check mod load order"

 

Here is my load order after using LOOT and creating a merge patch with FNVEdit:

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
Better New Vegas.esm
Interior Lighting Overhaul - Core.esm
Vurt's WFO.esm
ELECTRO-CITY - CompletedWorkorders.esm
FCOMaster.esm
AWorldOfPain(Preview).esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
Active Wasteland.esm
Interior Lighting Overhaul - L38PS.esm
FINAL Seachlight Airport NCR.esm
DFB - Random Encounters.esm
Weapon Mod Expansion.esm
WME - GRA.esm
WME - GRA Light.esm
WME - DLCs.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
ELECTRO-CITY - Highways and Byways.esm
Niner.esm
NVWillow.esp
More Perks.esm
Project Nevada - Cyberware.esp
Project Nevada - Extra Options.esm
NevadaSkies.esm
SomeguySeries.esm
YUP - NPC Fixes (Base Game + All DLC).esp
The Mod Configuration Menu.esp
CASM with MCM.esp
Cheaper Repair Vendors 100%.esp
Faster Terminals.esp
Immersive Minigames.esp
JIP Companions Command & Control.esp
Light Step ED-E.esp
MiscItemIconsNV.esp
Project Nevada - WME.esp
Project Nevada - Cyberware Additions.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Gun Runners' Arsenal.esp
Quick Trade.esp
UMI - Useful Misc Items.esp
LootMenu.esp
NoBlurMenus2.esp
Weapon Stat Viewer.esp
Vanilla UI Plus.esp
Active Wasteland - Vanilla Replacements.esp
Project Nevada - Rebalance Complete.esp
FCO - NPC Changes.esp
Loot Vehicles.esp
outsidebets.esp
More Perks Update.esp
Project Nevada - All DLC.esp
Project Nevada - Old World Blues (No Cyberware).esp
Project Nevada - Lonesome Road.esp
TheSinkRemodel.esp
vault22FloralOverhaul.esp
Active Wasteland - Dead Money Replacements.esp
AWOPMonsterPatchVanilla.esp
GRA - The Right to Bear Arms.esp
populatedcasino.esp
Active Wasteland - Coffee Maker.esp
Active Wasteland - Dead Money Coffee Maker.esp
Active Wasteland - Dead Money Goggle Tints.esp
NewVegasUncut 123457 Merged.esp
Active Wasteland - Goggle Tints.esp
Better Burned Man.esp
Burning CampFire.esp
lexx_brahmin-betsy.esp
Companion Sandbox Mode3.esp
New Vegas Trade Center.esp
[JD] AWOP Voices.esp
NewVegasExtendedMapMarkers.esp
NewVegasBounties.esp
NewVegasBountiesII.esp
TheLozza's_Gasmasks_V2.esp
NewVegasBountiesIII.esp
NCRTrooperOverhaul.esp
Water Tower V5, Special Edition.esp
Near Death.esp
CAGE 1.9.3.2.esp
OldWorldBlues - Improved Transportalponder.esp
Clarity.esp
dD - Enhanced Blood Main NV.esp
EVE FNV - ALL DLC.esp
Weapon Mod Expansion.esp
Gore Dismember and Explode Edits.esp
Cloth Impacts - Decal and Effects.esp
dressup.esp
Conelrad 640-1240.esp
Bash_Stealthboy.esp
Bash_Stealth.esp
EnhancedGrass.esp
FCO - GlowingOne.esp
FCO - Niner.esp
FCO - OHSB NPC Edits.esp
FCO - Russell.esp
FCO - Willow (Cazy).esp
FCO - Willow.esp
FPSWeaponWheel.esp
HelplessFalling.esp
Bullet Impact Increased LOD.esp
ILO - PipBoy Light.esp
ILO - YUP Patch.esp
MedGrass.esp
NaturalWaters.esp
Project Nevada - EVE All DLC.esp
Reactive People - Ultimatum.esp
NCR Ranger Helmet Neck Cover.esp
The Weapon Mod Menu.esp
True Leaning.esp
pipboy2500_edisleado.esp
Under Tower Storage.esp
Weapon Retexture Project.esp
Interior Lighting Overhaul - Ultimate Edition.esp
ILO - A World of Pain.esp
ILO - NVInteriors Project.esp
NevadaSkies - Ultimate DLC Edition.esp
FNVMerged.esp

 

 

 

I am now attempting to fix some of the masterfile issues since thats apparently the problem here and when i run the masterfile update through FNVEdit I get the following error message:

 

 

FNVMasterUpdate 4.0.2 (9D0B47A5) starting session 2019-11-10 11:51:51
Using FalloutNV Data Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\
Using Backup Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\FNVEdit Backups\
Using Scripts Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\Edit Scripts\
Using Cache Path: C:\Program Files (x86)\Steam\steamapps\common\Fallout New Vegas\Data\FNVEdit Cache\
Using ini: C:\Users\Joshua Upshaw\Documents\My Games\FalloutNV\Fallout.ini
Using save path: C:\Users\Joshua Upshaw\Documents\My Games\FalloutNV\Saves\
Using plugin list: C:\Users\Joshua Upshaw\AppData\Local\FalloutNV\Plugins.txt
Using settings file: C:\Users\Joshua Upshaw\AppData\Local\FalloutNV\Plugins.fnvviewsettings
Using language: English
Using general string encoding: 1252 (ANSI - Latin I)
Using translatable string encoding: 1252 (ANSI - Latin I)
Loading active plugin list: C:\Users\Joshua Upshaw\AppData\Local\FalloutNV\Plugins.txt
Fatal: Error loading plugin list: <EFileNotFoundException: The specified file was not found>
However, if I follow that path to the plugin it is there just fine, and the load order is proper!! I am not sure what the issue here is and I can't find any guides to help! Need some assistance please!
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It is apparent that you do not know how to use FNVEdit. It is not for novice players. You should stop immediately and do some research before using it again.

 

Using FNVMasterUpdate should only be used if you know what it does and how to use it. You are not doing it right.

 

Open FOMM. Left click on the title of each of your mods and in the bottom section of FOMM will be displayed information about the mod including the required masters.

 

Do not keep the game in "Program Files". You should move it, along with Steam, to another location on your hard drive. I do not use Steam, but there are instructions on how to do this available on Steam.

 

Having the game in "Program Files" places it under the control of Windows User Access Control which prevents any changes to be made to any file installed there.

 

Please see the 'First Timer Advice' and the 'Common Game Problems' sections of the wiki "FNV General Mod Use Advice" article.

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