keylek3 Posted December 29, 2008 Author Share Posted December 29, 2008 this is the grid on top of the hole to stop people falling down it and to stop you falling down it untill the quest whereone of the kings guards cast a paralise spell on you and opens the gate so you fall back first down it. this is the back of the hall, it has trees and a statue right at the back to make the place look better and you can clearlysee all the benches, there are 6 rows of the benches, 3 on each side of the hall and 10 for each row what makes 180 seats. this is a pic showing the platform at the front, all the benches, some of the gardens at the sides of the hall and one of the trees at the back of the hall. [please look on the other page to see the other pics of the hall and what happens here] Link to comment Share on other sites More sharing options...
keylek3 Posted December 31, 2008 Author Share Posted December 31, 2008 work on the teleport room is going to start today, the teleport room will be connected to the pool area of the drop. this portal area is important because the portal in there will lead you to anubis's realm [and i shall remind you this is not the real anubis, it is just a name] will post more whenever i can. Link to comment Share on other sites More sharing options...
keylek3 Posted December 31, 2008 Author Share Posted December 31, 2008 just downloaded a resource of a pyramid, it has a flat roof and it is like an aztec pyramid. these pyramids shall be around the realm as an ancient teleport system what connected the main islands together, pics of them may be posted tommorow so this will be my last post this year. so to every one... HAPPY NEW YEAR Link to comment Share on other sites More sharing options...
alex2avs Posted December 31, 2008 Share Posted December 31, 2008 Happy New Year Keylek !Your WIP is looking good ;) Link to comment Share on other sites More sharing options...
armageddon818 Posted January 1, 2009 Share Posted January 1, 2009 Happy New Year to all! :biggrin: Link to comment Share on other sites More sharing options...
keylek3 Posted January 1, 2009 Author Share Posted January 1, 2009 these are the pyramids... they are Growlfs pyramids resource from tesnexus. they did come with there oun textures but i did not like them because they where a dark imperial grey. so i changed it with the wetstone texture what i have to make it have a more ayleid look to them. they are ment to doninate the landscape completly looking like strange hills from a distance and they shall be carfully placed so they look there best. like in pic 2 it looks abit plain, but when i add a path for your character to walk along and trees and felds of wheet [if i can] this will just look beautiful in this landscape because it will just dominate everything but yet the tecnology of them went when anubis was apparently killed... work on the teleport hall [not related to the pyramids] is still under construction but i shall try and get some pics of that as soon as the hall is done. Link to comment Share on other sites More sharing options...
keylek3 Posted January 3, 2009 Author Share Posted January 3, 2009 work has beem slow past these days on the cs but i am saying work shall resume later today... anyway i have a question to the people of the forum... how do you extract files from morrowind? like i use obmm to extract my files for oblivion and even fallout but i cannot do it with morrowind files, they just come up blank. so if any one knows how to extract files for number 3 so i can use some fantastic things from morrowind and use them on my mod like mornhold temple would look fantastic on the mod. thanks for reading and i hope someone will help me... Link to comment Share on other sites More sharing options...
alex2avs Posted January 3, 2009 Share Posted January 3, 2009 first of all... that's not legal...I'm talking about importing stuff from morrowind. However...You'll need http://www.tesnexus.com/downloads/file.php?id=12189 to unpack morrowind bsa archives .If you want I'll look for a tutorial about unpacking bsa archives ;) Link to comment Share on other sites More sharing options...
keylek3 Posted January 3, 2009 Author Share Posted January 3, 2009 it does not matter i found them on the disk and i am now copying them onto my pc, i only want to use some textures and meshes fromnumber 3 but i have seen many mods using meshes and textures from number three so why cant i use them then if every one else is. but thanks for the help anyways Link to comment Share on other sites More sharing options...
keylek3 Posted January 3, 2009 Author Share Posted January 3, 2009 i have attemped to get the files of the disk for the elder scrolls 3 and that worked, but when i added them on the cs it said that the files where old or something like that so they appeared as the anoying yellow warning thing. so i cannot use the nifs anyway so thats a big shame because i really wanted to use almelexias temple from mournhold so thats a shame. i shall attemped to unpack the files with the bsa then but i think the same will happen so all this is upsetting for me. if anyone knows a good nif file of the temple at mournhold what some one has made for mornhold what i can use please wright it down here because i would love to use the nif in my mod as a hidden temple in the mountains or on an forgotten island. but thank you all anyway. Link to comment Share on other sites More sharing options...
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