Site Bot Posted November 10, 2008 Share Posted November 10, 2008 Article link: Readme Sample - Texture Replacers This is a sample of what can be generated from the Readme Generator. Name: Glass Power ArmorVersion: 1.0Date: 11/10/2008Category: Models and TexturesGame: Fallout 3Requirements: 7-ZipAuthor: LHammondsSource: http://www.fallout3nexus.com/downloads/file.php?id=1 Description===========This mod replaces the textures of the Power Armor to look like transparent glass. Installation============ First-Time Setup----------------If this is the first time you are trying to install a mod, you will need to configure your Fallout.ini file as follows: The file is typically found in C:Documents and SettingsYourIDMy DocumentsMy GamesFallout3Fallout.ini Change From: bInvalidateOlderFiles=0Change To: bInvalidateOlderFiles=1 Archive Invalidation--------------------For texture replacers, you need to add the following list of files to your ArchiveInvalidation.txt If not already there, create and edit <<Fallout3 Install Folder>>ArchiveInvalidation.txt Example: D:GamesFallout 3ArchiveInvalidation.txt Copy and paste the following lines into your ArchiveInvalidation file: textures/armor/powerarmor/powerarmorbody.ddstextures/armor/headgear/powerarmorhelmet.dds File Extraction---------------Extract the files of the mod to a temporary location. Examine the contents of the mod and copy all the files and folders to Fallout3's Data folder. Uninstall=========Delete the following files: Datatexturesarmorpowerarmorpowerarmorbody.ddsDatatexturesarmorheadgearpowerarmorhelmet.ddsDataGlass Power Armor Readme.txt Known Issues or Bugs====================None. History=======1.0, 2008/11/10 - Initial release. Contact=======You can find me on Bethsoft forums as 'Conan_Lon'You can find me on Fallout3Nexus as 'LHammonds'You can send email to LHammonds [at] Fallout3Nexus [dot] com Credits=======Thanks to Bethesda for creating Fallout 3.Thanks to Fallout3Nexus for the a one-stop-shop resource for authors and players.Thanks to God for creating us all. Tools Used==========7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579Paint Shop Pro - http://www.paintshoppro.comReadme Generator - http://lhammonds.game-host.org/obmm/tools_..._generator1.asp Licensing/Legal===============You can do whatever you want with this mod but all I ask in return is that you give me credit if you distribute any part of this mod. Link to comment Share on other sites More sharing options...
Omnimmotus Posted December 2, 2008 Share Posted December 2, 2008 Hah, Glass Power Armor. A reference to my Clear Glass Armor for Oblivion I assume. I suppose I'm now obligated to actually make a Glass Power Armor mod now. :D I'll wait until someone finally gets the reconstructed default FO3 body mesh ingame. (The replacements we have now just look freakishly unnatural. Not sure why they decided to modify the body so much.) Link to comment Share on other sites More sharing options...
LHammonds Posted December 3, 2008 Share Posted December 3, 2008 A reference to my Clear Glass Armor for Oblivion I assume.Not a reference to anything. Just needed an example. Power Armor seems to be the most modded item (like Daedric armor) and my mind has been wrapped up in the Vvardenfell Glass project as of late. "Glass" armor in this universe does not really make sense like it did in TES. Glass in the real world is not the same as volcanic glass in TES. LHammonds Link to comment Share on other sites More sharing options...
jaysus Posted December 3, 2008 Share Posted December 3, 2008 they modified the body that much to make it possible for you guys to read a tutorial on how to skin and could you plz stop expressing you disapproval in every post you make in whatever context? its known to anyone know that you dont like it... Link to comment Share on other sites More sharing options...
Omnimmotus Posted December 3, 2008 Share Posted December 3, 2008 Not a reference to anything. Just needed an example. Power Armor seems to be the most modded item (like Daedric armor) and my mind has been wrapped up in the Vvardenfell Glass project as of late. "Glass" armor in this universe does not really make sense like it did in TES. Glass in the real world is not the same as volcanic glass in TES. LHammondsAh, heh. Well ironically, I did make a mod that replaces the textures of the Glass Armor in Oblivion to look like transparent glass. Even though it's completely silly, I suppose I still have to make a Clear Glass Power Armor mod now; it's obligatory. they modified the body that much to make it possible for you guys to read a tutorial on how to skin and could you plz stop expressing you disapproval in every post you make in whatever context? its known to anyone know that you dont like it...First Amendment? Or perhaps Universal Declaration of Human Rights Article 19? Besides, it was relevant. Link to comment Share on other sites More sharing options...
LHammonds Posted December 5, 2008 Share Posted December 5, 2008 Ah, heh. Well ironically, I did make a mod that replaces the textures of the Glass Armor in Oblivion to look like transparent glass. Even though it's completely silly, I suppose I still have to make a Clear Glass Power Armor mod now; it's obligatory.You could but I'd recommend modifications to the mesh since it was not designed to be see-thru. Here is an example of a model that was not designed for transparency. The 1st image is unmodified.The 2nd image is just turning on transparency and specifying the blade as 50% transparent (which looks odd at best)The 3rd image is a modified model which takes into account that the "blade" will be transparent and the geometry is adjusted for it. http://www.tesnexus.com/imageshare/images/128909-1205723293.jpg Link to comment Share on other sites More sharing options...
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