Lius Posted October 27, 2012 Share Posted October 27, 2012 After rigging and successfully exporting my armor from Blender, i went into the game to see how it looked. Everything was great except i noticed that my hand's color/pigment was different from the rest of my body. It had a more light color compared to the body. I also noticed that on all visible skin portions of my armor, my tattoos also disappeared as well! What's going on? If anyone can fill me in, i'd really appreciate it! PS-This is with Fallout NV. Not sure if that matters or not but yeah. Link to comment Share on other sites More sharing options...
ziitch Posted October 27, 2012 Share Posted October 27, 2012 (edited) I don't work much with Fallout nifs, but I want to say that you need to copy the shader properties (BSShaderPPLightingProperties) from another clothing nif and do a paste over the one that is used for skin on the one you made. You'll need Nifskope for this, if you haven't got it yet... Edited October 27, 2012 by ziitch Link to comment Share on other sites More sharing options...
Lius Posted October 27, 2012 Author Share Posted October 27, 2012 I got it fixed! It was because i hadnt set the skin shader type to shader_skin. Thanks! Link to comment Share on other sites More sharing options...
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