GowiHasti Posted November 27, 2019 Share Posted November 27, 2019 I have Blender 2.74 and the nif plugin. I successfully imported a mod mesh. I thought it looked appropriate aside from gun belts & holster and removed them in blender however when I went to export I got some issues. Is there some trick to exporting them or something I'm missing? Whats the proper method of exporting a file? I'm talking about on Legendary Edition, BTW. Link to comment Share on other sites More sharing options...
Hanaisse Posted November 28, 2019 Share Posted November 28, 2019 This tutorial might help. Link to comment Share on other sites More sharing options...
GowiHasti Posted November 28, 2019 Author Share Posted November 28, 2019 Thank you, I hope it does! Link to comment Share on other sites More sharing options...
GowiHasti Posted November 28, 2019 Author Share Posted November 28, 2019 Ok, just tried again and got an error not listed there. It seems to have something to do with the texture though for some reason even though I didn't even TOUCH the texture! If I post a pic of the error can someone help me with figuring out how to fix it? Link to comment Share on other sites More sharing options...
Hanaisse Posted November 28, 2019 Share Posted November 28, 2019 Yeah, post the full error message. Have you double checked you have a texture and material assigned to each object? Have you uv-mapped and assigned the uv map to each object? Link to comment Share on other sites More sharing options...
GowiHasti Posted February 27, 2020 Author Share Posted February 27, 2020 Sorry its been so long, as its been a loot of major stuff going on in my life, but heres the error screenshot. Link to comment Share on other sites More sharing options...
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