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The Nov 2019 update created problems with converted esl plugins.


SilverThorn12345

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The title speaks for itself. I have for last few months been playing with converting esp to esl. I had converted a esp for removing jung from animals and it had been working just before the update and suddenly I'm geting armor pieces in Radroaches. I think others may not be working as well which I'm checking now but it will take a time I have 300 plus esl's.

 

So I'm wondering has anyone else noticed it? I could be wrong but I don't think so.

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Heya Silver. Ok, so there's a thread in the CK portion of our section of the boards, where it's been brought up/revealed that Beth did in fact make changes to the CK to as to make it compatible with the new implimentation of .esl files to make the expanded allotment of container info for esl's.

Essentially speaking, they've changed the headers for the the way that all the files work. What's this mean? It means that anything from the new version of the CK isn't going to work, or work correctly in .138 or older. It means that anything made with .138 or older isn't fully compatible with the new header system.

 

Thanks Beth. You and your CC content can bloody well go away now.

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Hey Silver. Yeah, it's really not good news for us.

It means that we're gonna have to go thru and update allllll our old mods, with the new CK, with the latest version of the game. So yeah.... you're not alone brother :(

And it gets even better. If you do the rollback on your game? Steam can now update your game files, while you're playing the game. It'll work fine. Until you start the game up again, and then you're back to square one.

I'm not gonna lie. I've stopped playing. This end user has had enough.

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