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Spell Reservation


Jappards

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Casting spells as a mage is a feature that could use some more depth. Dual casting adds to the depth a little bit, but eventually you are just dualcasting everything in order to get the most power out of your mana.

 

Spell Reservation is a way of putting nonconcentration spells on hold and casting them later. You precharge your spell, but instead of releasing it, you reserve it with the use of a button in combination with a button for that hand. Whether you cast it with your left or right hand is saved as well. In order to cast a reserved spell, you have to hold a spell in that hand or an empty hand and not concentrate on the casting of a different spell. The same button will then be used for casting a reserved spell. If multiple spells are reserved on the same hand, you cast them in the order you reserved them. Reserved spells are cast instantly except for the release animation.

 

To balance this feature, your magicka bar is reduced by an amount equal to the cost of the spell for each spell reserved and you can only reserve up to 4 spells depending on your alteration level.

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