EchoHuntsman Posted December 3, 2019 Share Posted December 3, 2019 So, I've installed DEF_HUD and DEF_INV via DEF_UI with Vortex. I downloaded Clean HUD 2, both through Vortex and, now, manually. Manually, I chose the .xml file that I wanted and replaced the appropriate one in E:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Data\Interface\DEF_CONF. As far as I know, I've installed it correctly. I also checked if the .xml file was correct by opening HUDMenuSet and it was. I saved it just in case. But no matter what, if I enter the game, it shows the vanilla HUD and I've no clue why. If it matters, I also tried installing Nomenklatura (a sorting mod), though the main file just caused my game to CTD when opening my Pip-Boy. So, I only used the DEF_INV_TAGS.xml and installed that manually too, which hasn't given me issues. Load order is as follows. 0 0 Fallout4.esm 1 1 DLCRobot.esm 2 2 DLCworkshop01.esm 3 3 DLCCoast.esm 4 4 DLCworkshop02.esm 5 5 DLCworkshop03.esm 6 6 DLCNukaWorld.esm254 FE 0 cccrsfo4001-pipcoa.esl 7 7 Unofficial Fallout 4 Patch.esp 8 8 HUDFramework.esm 9 9 ArmorKeywords.esm 10 a Vivid Weathers - FO4.esp 11 b LBPAC.esp 12 c ScrapScrap.esp254 FE 1 Gunsmith Overhaul.esp 13 d Better Locational Damage.esp 14 e OutcastsAndRemnants.esp 15 f Depravity.esp 16 10 AA FusionCityRising.esp254 FE 2 ArmorClothingOverhaul.esp 17 11 WeightlessMods.esp 18 12 frogs345CombinedWeaponMods.esp 19 13 BLD - Leveled Lists - DLC.esp 20 14 Better Locational Damage - DLC_Automatron.esp 21 15 CraftingFramework.esp 22 16 W.A.T.Minutemen.esp 23 17 TP-Redux.esp 24 18 Vivid Waters.esp 25 19 UniqueUniques.esp 26 1a SKKFastStart.esp 27 1b AA 50 Ways To Die.esp 28 1c ReducedJunkWeight.esp 29 1d Chainsaw.esp 30 1e Chainsaw_LL.esp 31 1f LooksMenu.esp 32 20 ProjectValkyrie.esp 33 21 LongRangeBulletHoles.esp 34 22 No More Evade Animation.esp 35 23 DOOM1911.esp 36 24 Realistic Death Physics - ALL DLC.esp 37 25 Mosin.esp 38 26 WestTekTacticalOptics.esp 39 27 WestTekTacticalOptics-AWKCR.esp 40 28 CommonwealthConifersREDUX.esp 41 29 EveryonesBestFriend.esp 42 2a No Aggro Impact Landing.esp 43 2b Quieter Settlements - Contraptions.esp 44 2c Quieter Settlements - Vanilla.esp 45 2d Quieter Settlements - Wasteland Workshop.esp 46 2e RadiantBirdsv05.esp 47 2f TrueGrass.esp 48 30 CBBE.esp 49 31 FO4Hotkeys.esp 50 32 HuntingRevolver.esp 51 33 NoBattleMusic.esp 52 34 Crafting Mastery.esp 53 35 Give Me That Bottle.esp 54 36 SurvivalOptions.esp254 FE 3 Gunsmith Overhaul - NADR.esp 55 37 LBPAC AWKCR Patch.esp 56 38 Realistic Sprinting.esp 57 39 Better Chems.esp 58 3a Better Locational Damage - DLC_Far_Harbor.esp 59 3b Better Locational Damage - DLC_Nuka_World.esp 60 3c Weapons of Fate.esp 61 3d Better Locational Damage - DLC_WWorkshop.esp 62 3e Better Perks - Enhanced.esp 63 3f VaultTecAcceleratedFocusSystem.esp 64 40 VaultTecAcceleratedFocusSystem - FarHarbor.esp 65 41 VaultTecAcceleratedFocusSystem - NukaWorld.esp 66 42 Better VATS - No Reduction.esp 67 43 Better Aim Models.esp 68 44 Vivid Weathers - FO4 - Far Harbor.esp 69 45 Vivid Weathers - Nuka World.esp 70 46 DarkerNights.esp 71 47 DarkerNightsDetection.esp 72 48 DLCWeaponsinCW.esp 73 49 DLCAmmoScrounger.esp 74 4a AlexSleevePatcher.esp 75 4b PIP-Pad.esp 76 4c EnhancedLightsandFX.esp 77 4d Pip-Boy Flashlight.esp 78 4e PIP-Pad_Pip-BoyFlashlight.esp Link to comment Share on other sites More sharing options...
StormWolf01 Posted December 3, 2019 Share Posted December 3, 2019 (edited) Heya Echo!Ok, so I'm really tired, and it's time for this wolf to crash out, so I'm gonna be kinda to the point. Don't take it personal, I'm just tired.First, I've not ever used DEF_UI, so I'm just winging this. A) If you're using the latest updated version of Fallout4, are you using the updated translation files for the mod? (It's a seperate download on the files tab.) https://www.nexusmods.com/fallout4/mods/10654?tab=files 1) Never install games into Program Files or Program Files (86). Those are system files, and windows gets real control-freakish with those.So, make sure that everything that is your game, the exe files all are run as administrator. Right click them, choose properties, then advanced. Under advanced, make sure that Run as Administrator is ticked, then click apply/ok.Now, also make sure that the exe file that DEF_UI installed, is also running as admin. As well as make sure that you have them all whitelisted with your antivirus software(s). 2) Make sure that you do not have any other HUDMenu.swf files installed in your game folder. Those are NOT cross compatible.Also make sure that it's located in your Interface folder. 3) Make sure that all the proper .esp files are set as active. Hope this points you in the right direction :wink:-Sleepy Storm Edited December 3, 2019 by StormWolf01 Link to comment Share on other sites More sharing options...
EchoHuntsman Posted December 3, 2019 Author Share Posted December 3, 2019 Heya Echo!Ok, so I'm really tired, and it's time for this wolf to crash out, so I'm gonna be kinda to the point. Don't take it personal, I'm just tired.First, I've not ever used DEF_UI, so I'm just winging this. A) If you're using the latest updated version of Fallout4, are you using the updated translation files for the mod? (It's a seperate download on the files tab.) https://www.nexusmods.com/fallout4/mods/10654?tab=files 1) Never install games into Program Files or Program Files (86). Those are system files, and windows gets real control-freakish with those.So, make sure that everything that is your game, the exe files all are run as administrator. Right click them, choose properties, then advanced. Under advanced, make sure that Run as Administrator is ticked, then click apply/ok.Now, also make sure that the exe file that DEF_UI installed, is also running as admin. As well as make sure that you have them all whitelisted with your antivirus software(s). 2) Make sure that you do not have any other HUDMenu.swf files installed in your game folder. Those are NOT cross compatible.Also make sure that it's located in your Interface folder. 3) Make sure that all the proper .esp files are set as active. Hope this points you in the right direction :wink:-Sleepy Storm Hey, thanks for the reply! I followed all of those instructions, but unfortunately it hasn't fixed the issue. Thanks for the help though. Link to comment Share on other sites More sharing options...
StormWolf01 Posted December 4, 2019 Share Posted December 4, 2019 No problem! Just sorry that didn't work.Ok, I think I may have a better idea now. I was just looking at SKK's fast start, because of an issue somebody else was having. SKK says right on his mod page that his mod isn't compatible with DEF_UI and HUDframework. https://www.nexusmods.com/fallout4/mods/29227So I dunno if that's the source of the conflict, but I'd say that it's a good thing to look into. Link to comment Share on other sites More sharing options...
EchoHuntsman Posted December 4, 2019 Author Share Posted December 4, 2019 No problem! Just sorry that didn't work.Ok, I think I may have a better idea now. I was just looking at SKK's fast start, because of an issue somebody else was having. SKK says right on his mod page that his mod isn't compatible with DEF_UI and HUDframework. https://www.nexusmods.com/fallout4/mods/29227So I dunno if that's the source of the conflict, but I'd say that it's a good thing to look into. Yep, I think I saw that, but dismissed it as it hadn't given me any infinite loading... Though, I have just tried a fresh game without it and it still hasn't made the changes... Link to comment Share on other sites More sharing options...
StormWolf01 Posted December 4, 2019 Share Posted December 4, 2019 Ok, lets give this another shot then. Did you use the patched HUDMenu.swf that comes with hudframework, that makes it compatible with DEF_UI? After really digging into hudframework, I see that both those mods use the same swf file, and the hudframework has an optional file in the file tabs that has an edited swf file that has the info for both mods. Link to comment Share on other sites More sharing options...
EchoHuntsman Posted December 5, 2019 Author Share Posted December 5, 2019 (edited) Ok, lets give this another shot then. Did you use the patched HUDMenu.swf that comes with hudframework, that makes it compatible with DEF_UI? After really digging into hudframework, I see that both those mods use the same swf file, and the hudframework has an optional file in the file tabs that has an edited swf file that has the info for both mods. Hey, that worked! Thank God. It is a bit annoying that it was something so simple, but ah well. Thank you for the help! EDIT: Aaand now opening my Pip-Boy/Pad causes a CTD... Possibly something related to the DEF_INV .xml files? Edited December 5, 2019 by EchoHuntsman Link to comment Share on other sites More sharing options...
StormWolf01 Posted December 6, 2019 Share Posted December 6, 2019 Ohhhhhh no! That sucks! But, I'm glad that we got at least one thing taken care of :)That's definitely a possibility. Does it work without the pip pad, or in both cases? I notice that pip pad requires MCM https://www.nexusmods.com/fallout4/mods/21497?tab=files which is not yet updated to the most recent updated version of the game that came out 2 days ago. It's also possible that since the mod requires a "sorting mod" that whatever mod you're using for that may not be updated to the new file header system the game is using, and may not be working. :( Link to comment Share on other sites More sharing options...
EchoHuntsman Posted December 6, 2019 Author Share Posted December 6, 2019 Ohhhhhh no! That sucks! But, I'm glad that we got at least one thing taken care of :smile:That's definitely a possibility. Does it work without the pip pad, or in both cases? I notice that pip pad requires MCM https://www.nexusmods.com/fallout4/mods/21497?tab=files which is not yet updated to the most recent updated version of the game that came out 2 days ago.It's also possible that since the mod requires a "sorting mod" that whatever mod you're using for that may not be updated to the new file header system the game is using, and may not be working. :sad:I checked both and it seems to crash with both vanilla Pip-Boy and with the Pip-Pad. That's quite possible though, so I guess I'll keep an eye on updates and see if there's anything I can do in the meantime. Link to comment Share on other sites More sharing options...
StormWolf01 Posted December 6, 2019 Share Posted December 6, 2019 I don't really see any other type of sorting mods on your list. So my next guess would be that it might be one of your item weight mods that might be in conflict.Yeah, this whole updates thing is being a pain in the tail right now :( Link to comment Share on other sites More sharing options...
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