yojeff Posted December 4, 2019 Posted December 4, 2019 I want to make a bigger room in Moriarty by combining the guest's room and Nova's room. I've replaced the corners section with wall sections. Everything is fine in the Geck, but in the game, there is a weird visual bug. https://imgur.com/a/fifDU6q When I stand in the guest side, the wall elements in Nova's side disappear (those I modified and the far wall that I haven't touched). When I stand in the Nova's side, the wall elements in the guest's side disappear (those I modified and the far wall that I haven't touched). Any idea? Thanks!
Mktavish Posted December 4, 2019 Posted December 4, 2019 Sounds like there is a room bound for Nova's room. Probably to make the scripting run smoother when the player sleeps with her ?The reason you don't see it in geck is because those markers are turned off by default. To view them in geck so you can manipulate / remove them. Go to the header drop down menu "View > Show/hide window > Multibounds or Occlusion planes " Should make them show up.
yojeff Posted December 4, 2019 Author Posted December 4, 2019 They are RoomMarkers, and they are in the Show/Hide Window. Thanks for the help!
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