kalsonic12 Posted December 4, 2019 Share Posted December 4, 2019 Hello. I tried changing the setting values of fActorStrengthEncumbranceMult, fAVDCarryWeightMult and fAVDCarryWeightBase, but none of these seem to have an effect on the weight limit of the player (tried on an existing save and a new character). I went looking for a script that might have lock these setting parameters, but couldn't find anything. Could anyone help? Link to comment Share on other sites More sharing options...
Mktavish Posted December 4, 2019 Share Posted December 4, 2019 A mention of a quick fix in case you didn't try it.Toggle the archive invalidation tool on the mod manager (Just turn it off , then re apply at your load order launch) ... just to see , albeit the new save seems it should have done that ? To find a possible script ... use the "Edit / Find Text" from the main menu header drop down in GECK. Search for these functions ... with "CarryWeight" and without. https://geckwiki.com/index.php?title=Category:Actor_Value_Functions Hope that helps. Link to comment Share on other sites More sharing options...
WarMachineDD7 Posted December 5, 2019 Share Posted December 5, 2019 JSU has an MCM menu where you can change your base carry weight and the strength multiplier on carry weight. Look at the MCM menu script and follow which variables it changes. Link to comment Share on other sites More sharing options...
kalsonic12 Posted December 5, 2019 Author Share Posted December 5, 2019 Thank you, I'll check those out. Link to comment Share on other sites More sharing options...
kalsonic12 Posted December 5, 2019 Author Share Posted December 5, 2019 FOUND IT!!! NVJSawyerFnMCMSubmenu02, Line 105 and 106. Link to comment Share on other sites More sharing options...
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