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Blender 3d question


alex2avs

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I did a 3d model {the neon looking-alike sword} and it uses lots of multiwires (3 levels) so i have lots of faces (over 1000) that i need to UV Map :biggrin:

 

Is there an easier way to reduce the faces ?

 

For example : from 10 faces to make 1 face

 

 

Thank you in advance

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