morrowind1979 Posted October 30, 2012 Share Posted October 30, 2012 Hi all Yet again I am having probs with Nifskope lol. I am trying to import the Ash Statue from Morrowind to Skyrim using Nifskope but no matter what I do the Model is only halfway above ground. Feel like a broken record here lol but anyone know what up there?? Link to comment Share on other sites More sharing options...
ghosu Posted October 30, 2012 Share Posted October 30, 2012 (edited) Uhm, changing the translation (x/y/z) in the block details window below when you click on the NiTriShape doesn't work?If changing these values isn't working you might rightclick on the NiTriShape afterwards and select TRANSFORM => APPLY. This is normally used in combination with weighted/skinned meshes, but since i have no idea how your .nif looks... :D Edited October 30, 2012 by ghosu Link to comment Share on other sites More sharing options...
morrowind1979 Posted October 30, 2012 Author Share Posted October 30, 2012 Uhm, changing the translation (x/y/z) in the block details window below when you click on the NiTriShape doesn't work?If changing these values isn't working you might rightclick on the NiTriShape afterwards and select TRANSFORM => APPLY. This is normally used in combination with weighted/skinned meshes, but since i have no idea how your .nif looks... :D Thanks man yet again your a star moving the z axis done the trick!!! Link to comment Share on other sites More sharing options...
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