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Posted
When you use this device does that take you to the final mission and the game is over? I been avoid using it because I dont want my game to end! Yes I know I could just load a previous save but I dont want to spoil the last mission that much.
Posted
No, it just gives you a new location in the "Mission Control" screen (like the alien base one) You don't have to activate the mission straight away (despite what the doctor says) it's not "the end"
Posted

No, it just gives you a new location in the "Mission Control" screen (like the alien base one) You don't have to activate the mission straight away (despite what the doctor says) it's not "the end"

 

Once you get the Volunteer ready, though, iirc you can't research stuff anymore.

Posted
thanks for the replies but when its activated the base that you can assault that is the last one and the game is over? If so neeeds part 2, expansion or more content i beat the game in less than a week if that is the last level.
Posted

^ Yup that's it ... One "Alien Base" on the ground and one "Temple Ship" and you're done ... You can extend the game slightly by NOT attacking the Temple Ship (it doesn't do anything after the initial earthquake cutscene) or the Alien Base for that matter, and hopefully get a few "Battleships" which are (almost) the same as the ground base ...

 

Remember this game has been woefully butchered to give it mass market console appeal, so unfortunately, short of some serious DLC additions (or more likely some serious modding) it isn't gonna' get much better ...

And you can finish the game in about 3 hours once you learn the what and where's of research/engineering/building

Posted
I understand that they wanted to keep this closely along the lines of the original and I commend them on that, as there were many differences, the concepts and structure of the game play was like old times!! But they need to make a part 2 and take this game to the next level!
Posted
I was surprised about there only being one alien base. I was expecting it to be like the original where you could send out your ships to patrol an area for additional bases to destroy. The final mission was alright but it was too linear. Most of the missions were too linear. You more or less knew where to head after you spotted your first alien in normal and classic while in all the other games, you could be hit from any direction at any difficulty. Though it would probably be overkill, a floater sniper with squad sight or muton heavies with fusion rockets would really go a long way towards bringing back the previous games' sense of terror.
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Posted

I hope someone manages to get a mod running where you can take back withdrawn countries by assaulting another base there

 

 

Excellent suggestion.

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