waylonbearce Posted November 4, 2012 Share Posted November 4, 2012 I am making a castle like harkons and i have some tables with platters with bloody skulls and hearts etc. I was wondering how to do that blood splatter efect that is on the stuff in harkons castle guild room? Link to comment Share on other sites More sharing options...
acidzebra Posted November 4, 2012 Share Posted November 4, 2012 (edited) Splatters are decals, I don't have Dawnguard but I assume they're the same, you find them under Miscellaneous\Textureset. Pick up a DecalBloodSprayGroundMedium (for instance) and drag it into your scene. You will get a blue arrow pointing somewhere; where it points is where the blood will appear (you should see a preview in the CK). If you get a "hard edge" (the blood will appear cut off) move the arrow around a little until it looks right. Also turn on Depth Biasing (menu view > depth biasing) to see it properly. Every time you move the arrow or objects in the scene the blood will "refresh" giving a different splatter effect, this is normal. Edited November 4, 2012 by acidzebra Link to comment Share on other sites More sharing options...
waylonbearce Posted November 5, 2012 Author Share Posted November 5, 2012 Thanks works great, Just pointed the arrow down. Link to comment Share on other sites More sharing options...
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