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Blood Splatter


waylonbearce

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Splatters are decals, I don't have Dawnguard but I assume they're the same, you find them under Miscellaneous\Textureset. Pick up a DecalBloodSprayGroundMedium (for instance) and drag it into your scene. You will get a blue arrow pointing somewhere; where it points is where the blood will appear (you should see a preview in the CK).

 

If you get a "hard edge" (the blood will appear cut off) move the arrow around a little until it looks right. Also turn on Depth Biasing (menu view > depth biasing) to see it properly. Every time you move the arrow or objects in the scene the blood will "refresh" giving a different splatter effect, this is normal.

Edited by acidzebra
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