Deleted472477User Posted November 5, 2012 Share Posted November 5, 2012 "Corrupt" is not really the right word. You could argue that Bethesda is doing a really good job in this one aspect. It is actually building things that lots of people want. People want vampire content and houses and crossbows. In my opinion, it would be bad if Bethesda built things nobody wanted. A killer mermaid DLC. A roleplay as a street sweeper DLC. A DLC where you roleplay as an Imperial clerk and fill out stacks and stacks of forms in triplicate. A DLC to make vampires sparkle in the sunlight. A DLC where there are lots and lots of political attack ads as the pretenders squabble over the throne in Solitude. is it bad that I want to do these? Nope. No mods are inherently bad, some just have more of a tendency to cause fandom wan --err, heated discussion than others. But I for one would love to see the last one actually modded and put into place! I would so play it. "I'm Jarl Balgruuf, and I approve this message..." Anyway, regarding the topic of this post, corrupt isn't the right word. I do think they can be a bit lazy (regarding character and clothing models, hence modders picking up the slack with every game), they overhype (my sig has an example), and they rush things a bit much, leaving us with the bugs. Regarding DLC, I think they're opportunistic, in the sense of "Well, we knew from day one the fans want this stuff, but we'll just sit on it for some DLC content instead of releasing them with the main game." It annoys the fans, but it's good for business, because while it is annoying it doesn't overall cost them enough buyers to make it worthwhile to change that process. Link to comment Share on other sites More sharing options...
daventry Posted November 5, 2012 Share Posted November 5, 2012 I think Bethesda should Cancel PS3 Support all together and Focus on PC and Xbox from now on, clearly they cannot get PS3 into shape, thus the Next TES Game should be PC and Xbox Only. I also started to wonder if Bethesda is Bankruppted or if Todd Howard got Fired, i mean who would then make the Next TES Game if Todd is gone, isent he the Master Brain behind the Games. Link to comment Share on other sites More sharing options...
BeastlyBeast Posted November 5, 2012 Author Share Posted November 5, 2012 I think some people aren't quite getting my point. My point is not that they're full on corrupt. Perhaps there was a better word than that that could've been used. My point is I think they're lazy and running out of ideas, so they look at what the community wants, and then they decide to make a mediocre dlc or update about that thing the players want, slap on a $20 sticker and call it a job well done. Meanwhile modders are hard at work for absolutely no charge making mods that do the same thing but better. I will say one thing. I think they're only doing this with Skyrim, and not other games. I don't think oblivions dlcs were things any old modder could just program and upload. Oblivions DLCs look like they were really thought out and added new lore. Skyrim's DLC, in my opinion, is not doing that... Link to comment Share on other sites More sharing options...
BeastlyBeast Posted November 5, 2012 Author Share Posted November 5, 2012 (edited) Obviously, you didn't put much thought into this. Or maybe you just didn't look around. Bethesda messes up quite a bit (updates... bugs...) but at least they gave us FREE modding tools to do something about it. Know what I mean?So, basically, you're saying it's good that Bethesda makes a half-@$$ dlc or update, and it's up to us to fix it??? NO! If you want me to download your updates and buy your dlcs, I damn well better not need to fix them myself... Don't get me wrong... I like the idea of the creation kit. when i got skyrim for pc i had lots of fun with it. my point is that tool is there so we can make our own mods, not so we can fix and redo theirs. If they are going to make crappy DLCs and updates and just say "hey our community and players can fix it", then they're going to lose their credibility as a game business REALLY fast. Edited November 5, 2012 by BeastlyBeast Link to comment Share on other sites More sharing options...
Deleted472477User Posted November 5, 2012 Share Posted November 5, 2012 I think some people aren't quite getting my point. My point is not that they're full on corrupt. Perhaps there was a better word than that that could've been used. My point is I think they're lazy and running out of ideas, so they look at what the community wants, and then they decide to make a mediocre dlc or update about that thing the players want, slap on a $20 sticker and call it a job well done. Meanwhile modders are hard at work for absolutely no charge making mods that do the same thing but better. I will say one thing. I think they're only doing this with Skyrim, and not other games. I don't think oblivions dlcs were things any old modder could just program and upload. Oblivions DLCs look like they were really thought out and added new lore. Skyrim's DLC, in my opinion, is not doing that... Pretty much what I just said :D Mind I didn't comment much on Oblivion mods, but I do recall all the griping that had ensued over the Horse Armor DLC. I also wasn't thrilled with much of the rest aside from Shivering Isles and Knights of the Nine. Morrowind had minor DLC that was totally free, and the expansions were truly worthy. Link to comment Share on other sites More sharing options...
Georgiegril Posted November 5, 2012 Share Posted November 5, 2012 I have to agree with DavidBrasher et al....creating things their customer base wants is not lazy, it's being responsive to market conditions. And I'm pretty sure the DLCs were in the works, well past the planning stage, at the time of the release. The point of DLC is to provide expansion, maintain interest and yes, make money. I'm glad they do this--without continued revenue, the developers would have no reason to continue support. It works for us all. The main problem with the DLCs are that they do not work flawlessly with every other mod...but this is an impossible task.They are not required for anyone to buy--your 20 bucks is yours to spend. Link to comment Share on other sites More sharing options...
ginnyfizz Posted November 5, 2012 Share Posted November 5, 2012 I just wish they would fix things before they chuck more DLC in, or not release patches that fubar things. I do believe that there is an element of laziness and lack of thoroughness in regards to their quality control. I am hoping that they are not going down the EA route. Link to comment Share on other sites More sharing options...
JanusForbeare Posted November 5, 2012 Share Posted November 5, 2012 (edited) When it comes to the first two DLCs, I agree that the folks at Beth didn't expend too many brain cells or dollars coming up their ideas, and spent even fewer on quality assurance. The latter point is my biggest gripe with the company right now; the emphasis seems to be on getting as many products as possible out the door as quickly as possible, and may the users be damned. I had to create two mods for personal use to simply finish Dawnguard, and I had other issues with that DLC as well that required multiple reloads to correct or avoid. There have also been many technical complaints about HF. I have higher hopes for the upcoming DLC, because:A) Beth actually seems to have gone out of its way to create new content. The fact that they're introducing a new landmass shows that some effort has gone into this project, and reduces the chance of conflicts with mods and vanilla quests. B) They've had a chance to reflect on the (very mixed) feedback they've received on the previous DLCs, and certainly don't want that to be Skyrim's legacy. Most Bethesda games have had 2-3 DLCs (expansions might be a better word, if we're talking about the TES series in general) released before the company's efforts have been redirected into the next game, so there's a good chance that Dragonborn will be the last - or one of the last - expansions to the game. They're going to want at least one DLC on the level of Bloodmoon/Shivering Isles before they move on, and I think this is their attempt at it. Long story short, I don't think they're corrupt, but they've grown from their days of being an innovative indie game developer (Daggerfall to Morrowind era) into one of the largest and most successful players in the gaming industry. Their (unofficial) mandate has changed accordingly - profit margins and mass appeal are now far more important than redefining the RPG genre. I really hope that they'll take all the feedback they've received over the past year to heart, and find a way to compromise between profits and innovation in the future. If they don't, they're going to learn the same lesson that every great power has before them (from Microsoft to the Roman Empire): expand too far, and become too comfortable, and you'll be forced to expend all your resources simply maintaining your position. Once that happens, it's only a matter of time before you are displaced. Edited November 5, 2012 by JanusForbeare Link to comment Share on other sites More sharing options...
slainia Posted November 5, 2012 Share Posted November 5, 2012 If it's the last dlc of the game...that's a seriously short one. I haven't played dawnguard yet - have it, but haven't started it - but from what everyone's been saying it's not all that extensive. That's something I hope they improve in quite a bit for dragonborn. Skyrim feels small sometimes, though l can't quite put my finger on why. At least, compared to the ones before it. (Morrowind, i haven't got much experience with oblivon b/c l didn't play it enough.) Link to comment Share on other sites More sharing options...
ginnyfizz Posted November 5, 2012 Share Posted November 5, 2012 I must confess I loved Solstheim and Bloodmoon so it will be good to see what it looks like with modern level graphics.But I am annoyed with them about the weird things that the patch has done to my game (check your thread Slainia....hehe) Link to comment Share on other sites More sharing options...
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