NewtC Posted November 15, 2008 Share Posted November 15, 2008 Does any one know how many choices you can have in dialogue? I'm making a slave inventory mod, and it works by giving the slave an item (That you have) from choices. :wallbash: Link to comment Share on other sites More sharing options...
Tiberivs2050 Posted June 21, 2009 Share Posted June 21, 2009 For each topic you can create can theoretically have unlimited amount of choices. However, for every 5 choices you must call the function again on the next line Example ::Choice "Give Key" 1 "Give Lockpick" 2 "Give Iron Shortsword" 3 "Give Dagger" 4 "Give puppy" 5Choice "Give Lumberjack's Axe" 1 "Give Emancipation Proclamation" 2 "Give Freedom Scroll" 3 For each of these choices you must have another topic that they are directed to. And the topics that are activated with a choice must load first by positioning them above the topic that defines the choices. Note: A mod that gives companion share to slaves already exist, so unless you want extra practice you may want to fine a different project. Link to comment Share on other sites More sharing options...
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