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Distance mods are confusing.


mrsuicideshe

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Hello! :)

 

I want to improve distance terrain, draw distance, LODS and all the goodies to make it so that when I look in the distance nothing starts popping or look so dull, plastic and unrealistic. I've looked for many mods that do just that but they all seem confusing and I dont know which ones to download and which ones are compatible with the other. I need your advice and tell me which mods I should install.

 

1. Ruffled feather distant terrain

2. https://www.nexusmods.com/skyrim/mods/19446

3. https://www.nexusmods.com/skyrim/mods/76931/

4. https://www.nexusmods.com/skyrim/mods/4834/?

5. https://www.nexusmods.com/skyrim/mods/29782

6. https://www.nexusmods.com/skyrim/mods/12866/?

 

Those are the mods I found. They all seem to do similar things. I want to cover as much as I can without making them interfere with each other.

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But please be aware that increasing the uGridstoLoad may make your game unstable. I used "uGridstoLoad=7" and "uExterior Cell Buffer=64" in the [General] section of "Skyrim.ini" and it resulted in some odd, glitchy behavior.

 

In SE, adding the line "uLargeRefLODGridSize=" with the same odd numbers only formula as "uGridstoLoad=" (13, 15, 17, 19, 21, etc.). in the [General] Section of "SkyrimPrefs.ini" works beautifully. The larger the odd number, the farther the LOD is extended and the larger the fps hit(and, at least on my system, it appears that it actually reverses the LOD after "21"). I found on my system, "15" was the number I could use and still be able to record Gameplay well enough.

 

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