ryu25 Posted November 17, 2008 Share Posted November 17, 2008 could sombody please make a mod which gives like an aditional 0 to the amount of cash at the vendorsthose few hundred is just not enough they should have a few thousend caps Link to comment Share on other sites More sharing options...
Halsfield Posted November 17, 2008 Share Posted November 17, 2008 good lord, the scavs that only have 15caps to start, and ant meat to sell.... >_<. Even most of the bigger traders like the caravans have about 300-500caps to start when i can make that in 3-4 weapon sales or in selling some ammo thats not good. i liked the effect from the oblivion skill that gave merchants more money the higher your skill went. Link to comment Share on other sites More sharing options...
ryu25 Posted November 21, 2008 Author Share Posted November 21, 2008 after i got some laser rifel from the enclave guys i had a hard time selling themwhich kinda sucks i had to wait in front of the shops for them to respawn cash Link to comment Share on other sites More sharing options...
FutureVisions Posted November 21, 2008 Share Posted November 21, 2008 There's already a mod for that. For Moira at least. Its even on the files section of nexus site >.>I havent tried it out though, u'll have to do it yourself and check if it works. --> http://www.fallout3nexus.com/downloads/file.php?id=589 Link to comment Share on other sites More sharing options...
mikekearn Posted November 21, 2008 Share Posted November 21, 2008 You can also just invest in the traveling caravan merchants. Once you've invested in them twice, they generally have between 500 and 1500 caps. It seems pretty random. Just stand out in front of Megaton or any of their other stops, though, and wait a couple hours, trade what you have, wait a couple more, the next one will show up, do the same thing. Rinse and repeat. Link to comment Share on other sites More sharing options...
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