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Another GOTY Freeze and crash thread


cathyat157

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I would never write this if I haven't tried everything I could find.

 

I use FOMM, and FO3edit. I am getting a crash everytime I try to open a door in the wasteland. I say th wastelandf because going in an out of buildings say in Megaton work fine. I get random freezes in teh wasteland. Currently I am trying to get into the superduper mart and crash everytime. I have a house mod that used to work fine, but now it crashes when I try to enter it as well.

 

I've tried- FOS3 patch and master update, bash, ini tweaks for multi core, installing codec packs.

 

My load rder is:

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CALIBR.esm

xCALIBR.esm

ARSENAL MOD.esm

20th Century Weapons.esm

FOOK2 - Main.esm

FOOK2 - [*censored*] World And Neighbourhood Kit.esm

FOOK2 - [DIK] DLC Improvement Kit.esm

Mart's Mutant Mod.esm

DCInteriors_ComboEdition.esm

MX_Vault74_eng.esp

MX_Vault74fix.esp

BrokenSteelFix-GNRAnnouncements.esp

HamadaRadioStation.esp

InvasionRadio.esp

Barskog's Goodies.esp

IPip.esp

GNRfix.esp

Existence2.0.esp

Pop Culture shirts.esp

Glow Sticks.esp

PunisherGear.esp

rockville.esp

D.C. Confidential.esp

WW2Uniforms.esp

01AtM - Firefly Ranch.esp

Big Town Overhaul.esp

SD's Wasteland Furniture.esp

KnightmaresClothing.esp

CWS.esp

FOOK2 - Main.esp

FOOK2 - [EVE] Energy Visuals Enhanced.esp

FOOK2 - [DIK] DLC Improvement Kit.esp

FOOK2 - Mothership Zeta.esp

Ahztek's Weapons.esp

MyFOOK2 - Black & White Tranquility Lane.esp

Arms_dealer_V1.esp

JQ-DuncanSword.esp

Tactical Weapons by gRs Frederyck.esp

H&K PSG-1 Sniper Rifles.esp

Bond's Emporium.esp

xCALIBRmunitions.esp

Assault Combat Gear.esp

blackrock_shooter.esp

BodyJewelry.esp

CombatDuster.esp

1alexscorpionsnipergear.esp

Dogmeat Leather Armor - no crafting.esp

Expensive Pre-war suits.esp

Merged_RC_Sunglasses-Joes_v1.0.esp

Bonds GNR Studios.esp

Bandshirts.esp

JH Cola.esp

Hard Disk Drives.esp

Unique Dogmeat.esp

Caravan Tracking.esp

ARSENAL MOD.esp

AfrosNukaCola.esp

GaryHoloTape.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Cliff's_Sellable_Body_Parts.esp

01Tucu'sBandanas.esp

Steampack.esp

Slower Levelling - super duper slow.esp

dD-Larger Blood.esp

dD-More Gore.esp

dD-More Gore-The Pitt.esp

dD-More Gore-BrokenSteel.esp

Ahztek's M16 Pack.ESP

dD-More Gore-PointLookout.esp

dD-More Gore-Zeta.esp

20th Century v5 ALIVE (Vendor).esp

20th Century v5 ALIVE (Containers).esp

20th Century v5 ALIVE (NPC_Settler).esp

20th Century v5 ALIVE (Vault 101).esp

20th Century v5 ALIVE (RivetCity).esp

20th Century v5 ALIVE (Raider).esp

20th Century v5 ALIVE (Slaver).esp

20th Century v5 ALIVE (Chinese Ghoul).esp

20th Century v5 ALIVE (SuperMutant).esp

20th Century v5 ALIVE (Talon_Regulator).esp

20th Century v5 ALIVE (Brotherhood_Outcast).esp

20th Century v5 ALIVE (TEST Container).esp

NecronomiconExMortis 5.5.esp

xCALIBR_override.esp

Zan_AutoPurge_SmartAgro.esp

VaultNo5EV.esp

DCInteriors_DLC_Collectables.esp

Fos3Patch.esp

 

Total active plugins: 100

Total plugins: 101

 

My computer specs: intel core i5-3570K CPU @ 3.40ghz

16 gig RAM

windows 7 64 bit service pack one

GeForce GTX 670 video card with uptodate drivers

 

 

Any help would be greatly appreciated since I think it's mod related or savegame related. Thanks.

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I'm going to watch this thread because I'm in the same boat. Tried all the same fixes too with a similar number of mods. I had to skip the Super-Duper Mart quest because I couldn't get in the building due to crashes, then couldn't get out of Tenpenny Tower for the same reason, and now it happens pretty much any time I go from exterior to interior locations and vice versa. Kind of a bummer since I was enjoying the game and now have to stop.

 

Stranger yet, I didn't change any drivers or add/subtract any mods. As far as I can tell, sometimes this "just happens," based on other online reports. I'm hoping there is some other fix out there worth trying.

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You don't need FOOK2 - [EVE] Energy Visuals Enhanced.esp, you don't have EVE. I think you might need some patches for MMM and FOOK, I'm not sure since I don't use either of them.

Did you use BOSS to sort your load order? If not, get it here: http://fallout3.nexusmods.com/mods/10193.

 

Hi, thanks, I did use Boss. I'm postitive it was my mods. I uninstalled it and re-installed it. MMM and FOOK have no up-to-date patch although I thought a merged patch would be ok. I re-installed new mods and no crashes. It froze, but that's because I forgot to edit the .ini file. For reference this is my new load order (with new mods)

 

Fallout3.esm

Anchorage.esm

ThePitt.esm

BrokenSteel.esm

PointLookout.esm

Zeta.esm

CRAFT.esm

CALIBR.esm

Project Beauty.esm

TalonExtraArmor.esm

NecronomiconExMortis 5.6.esm

DCInteriors_ComboEdition.esm

EVE.esm

FO3 Wanderers Edition - Main File.esm

Mart's Mutant Mod.esm

DarNifiedUIF3.esp

DUIF3Extras.esp

Project Beauty- Broken Steel.esp

Project Beauty- Point Lookout.esp

BrokenSteelFix-GNRAnnouncements.esp

Feng Shui.esp

Steampack.esp

HamadaRadioStation.esp

InvasionRadio.esp

CONELRAD 640-1240.esp

Existence2.0.esp

CASM.esp

SD's Wasteland Furniture.esp

PunisherGear.esp

D.C. Confidential with Glow.esp

1alexscorpionsnipergear.esp

01AtM - Firefly Ranch.esp

VaultNo5EV.esp

Big Town Overhaul.esp

JH Cola.esp

AfrosNukaCola.esp

Hard Disk Drives.esp

Merged_RC_Sunglasses-Joes_v1.0.esp

Bonds GNR Studios.esp

H&K PSG-1 Sniper Rifles.esp

DCInteriors_DLC_Collectables.esp

FO3 Wanderers Edition - Main File.esp

FO3 Wanderers Edition - DLC Anchorage.esp

FO3 Wanderers Edition - DLC The Pitt.esp

FO3 Wanderers Edition - DLC Broken Steel.esp

FO3 Wanderers Edition - DLC Point Lookout.esp

FO3 Wanderers Edition - DLC Mothership Zeta.esp

FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp

FO3 Wanderers Edition - Optional Restore Tracers.esp

FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp

FO3 Wanderers Edition - Project Beauty.esp

FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp

WeaponModKits.esp

WeaponModKits - FWE Master Release.esp

WeaponModKits - OperationAnchorage.esp

WeaponModKits - ThePitt.esp

WeaponModKits - BrokenSteel.esp

WeaponModKits - PointLookout.esp

WeaponModKits - Zeta.esp

EVE.esp

EVE Operation Anchorage.esp

EVE - FWE Master Release.esp

EVE - FWE Master Release (Follower Enhanced).esp

EVE Anchorage - FWE DLC Anchorage.esp

EVE - FWE with WeaponModKits.esp

Mart's Mutant Mod.esp

Mart's Mutant Mod - DLC Anchorage.esp

Mart's Mutant Mod - DLC The Pitt.esp

Mart's Mutant Mod - DLC Broken Steel.esp

Mart's Mutant Mod - DLC Point Lookout.esp

Mart's Mutant Mod - DLC Zeta.esp

Mart's Mutant Mod - Master Menu Module.esp

Mart's Mutant Mod - Project Beauty.esp

Mart's Mutant Mod - FWE Master Release + DLCs.esp

Mart's Mutant Mod - FWE Master Release + Project Beauty.esp

MMM - Stank's Eggs + Vendor v 1-4.esp

All Anchorage Armors Usable.esp

Cliff's_Sellable_Body_Parts.esp

Unique Dogmeat.esp

FO3MergedPatch.esp

 

Total active plugins: 80

Total plugins: 80

 

I haven't tried entering the super duper mart yet but I've gone in a couple houses without issue. When I get to the mart I'll see what happens!

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