NevraskaR Posted January 7, 2020 Share Posted January 7, 2020 I've installed some mods, they are working fine, but if i turn Archiveinvalidation invalidated on my game crash on startup, it is possible to solve this? my load order: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmProject Beauty.esmRH_IRONSIGHTS.esmProject Beauty- Broken Steel.espfalloutperformance.espBetterGamePerformance.espDarNifiedUIF3.espPCB.espFellout-Full.espFellout-PointLookout.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-Zeta.espFellout-pipboylight.espFellout Brighter Nights.espFogRemover.espInteriorFogRemover.espT60 Power Armors.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Vanilla_NewWeapons.espRH_IronSights_PL_NewItems.espProject Beauty- Point Lookout.espRagdollOverhaulFo3.espFirstPersonGunFollowCrosshairs.espRWD-Alt.espRWD-BrokenSteel-Alt.espRWD-ThePitt-Alt.espRWD-MothershipZeta-Alt.espRWD-PointLookout-Alt.esp Link to comment Share on other sites More sharing options...
M48A5 Posted January 7, 2020 Share Posted January 7, 2020 FO3 cannot be installed in the default location of "Program Files". Fellout needs to be lower in your load order, I suggest you read the Fellout description page for further instructions. Mods with multiple plugins need to be in the same order as the DLCs. You need to read and understand the install instructions for the mods you have installed. Which mod manager are you using? Link to comment Share on other sites More sharing options...
NevraskaR Posted January 7, 2020 Author Share Posted January 7, 2020 (edited) I'm using Fallout Mod Manager, my game is installed out of progam files folderEdit: Change my load order to this but still crashing Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmProject Beauty.esmRH_IRONSIGHTS.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espT60 Power Armors.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_PL_NewItems.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Vanilla_NewWeapons.espRWD-Alt.espRWD-ThePitt-Alt.espRWD-BrokenSteel-Alt.espRWD-PointLookout-Alt.espRWD-MothershipZeta-Alt.espDarNifiedUIF3.espRagdollOverhaulFo3.espFirstPersonGunFollowCrosshairs.espfalloutperformance.espBetterGamePerformance.espPCB.espFogRemover.espInteriorFogRemover.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espFellout-pipboylight.espFellout Brighter Nights.esp Edited January 7, 2020 by NevraskaR Link to comment Share on other sites More sharing options...
humanbean234 Posted February 25, 2020 Share Posted February 25, 2020 Most mod-managers perform archive-invalidation automatically via their own Virtual File System. 'Archive Invalidation Invalidated' is only needed if you are NOT using a mod-manager (i.e. installing .esp, .bsa, and loose-files directly into the game's Data directory, and maybe using just WryeBash to create a bashed patch).Me, I use Mod Organizer, and I expect FOMM performs similar. Try a simple test. Install a "mod" (make your own) that completely replaces a common clothing texture with a .dds of bright blue or yellow, packed into a .bsa, and load up your game WITHOUT 'Archive Invalidation Invalidated' involved in the process. If you see your "replacement" texture in-game, then all-is-good... the previous archive's texture is being Invalidated by the replacing texture in your throwaway-archive, and you can do-without 'Arch-Inval-Inval'.If your texture ISN'T appearing in-game... then I don't know what to tell you.Good luck. Link to comment Share on other sites More sharing options...
M48A5 Posted February 25, 2020 Share Posted February 25, 2020 If you are using the standalone archive invalidation and not the one that is part of FOMM, uninstall and delete the standalone version and use then one in FOMM. Fellout-pipboy light should load before the other fellout plugins. Load darn ui as the first .esp. Another problem is you are trying to use two performance mods, use only one. If you still have problems, the only thing I can think of is that your equipment cannot handle the game. Did you ever start the game without mods using the launcher so that the graphics card and graphics are set? Link to comment Share on other sites More sharing options...
Purr4me Posted February 26, 2020 Share Posted February 26, 2020 I'm using Fallout Mod Manager, my game is installed out of program files folder Edit: Change my load order to this but still crashing Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmProject Beauty.esmRH_IRONSIGHTS.esmProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espT60 Power Armors.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_PL_NewItems.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Vanilla_NewWeapons.espRWD-Alt.espRWD-ThePitt-Alt.espRWD-BrokenSteel-Alt.espRWD-PointLookout-Alt.espRWD-MothershipZeta-Alt.espDarNifiedUIF3.espRagdollOverhaulFo3.espFirstPersonGunFollowCrosshairs.espfalloutperformance.espBetterGamePerformance.esp <--- I believe this contains deleted data instructions that break the game and any mods that follow it.PCB.espFogRemover.esp < load lastInteriorFogRemover.esp < Load lastFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.espFellout-pipboylight.espFellout Brighter Nights.esp Please use the version of fomm located within my spoiler tag, uninstall your current version the load order template that your version is using is "Incorrect", the version I am directing you to use Is correct and needs not connect to any update site. It's stand alone. Your load order is way out of sync anyways. Link to comment Share on other sites More sharing options...
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