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Fallout Mod Manager stuck?


Tazmily

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Wait for it to finish, FOOK is a fairly large archive and it takes a lot of time for FOMM to build it into a FOMod. For me, it took FOMM more than just a few minutes to pack Apocalypse Armory into a FOMod which is a 170 MB archive. Edited by Werne
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System.OutOfMemoryException happens when you try to activate an FOMOD created from the FOOK2 1.2 Open Beta archives while using FOMM. FOMM chokes on the ~2GB "FOOK2 - Main.BSA" file. You can cut/paste the BSA manually to your Fallout 3 "Data" folder and then create an FOMOD of the remaining files to use with FOMM.
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