Templer125 Posted November 12, 2012 Share Posted November 12, 2012 Most perk mods either give you all perks (a cheat) or they overhaul the perks awarded and what they do. My request is a very different approach. An easy to adjust the system is to give the player two (2) perk points to use as they see fit each time they level up insted of the vanilla one to one ratio. A gradguated approach might be better in actual game play. Earn 1 to 1 at Character Levels 1 through 10, then 2 per level for levels 11 through 30, and 3 per level from 31 to MAX. Either way you are still choosing what perks you want to add and you still have to qualify for the perk based on your skill-level with-in the skill set (tree). A third approach might be to allow a player to earn bonus perk points when they talk to a trainer and pay to have all 5 lessons. In addition to the game increasing your skill-level on a particular skill, you could be awarded a perk point, several perk points, or perhapps one per training session. Any means that accelerates the earned number of perk points so the player can use them to add skill set perks as they choose, per the vanilla game design. That is what I'm looking for. Automatic Perks and more has almost done this... but they robbed the player of the chance to apply their perk points when and where they choose too. Link to comment Share on other sites More sharing options...
nakakita Posted November 12, 2012 Share Posted November 12, 2012 You can do this yourself using this tool. It requires skse to work. You can modify it to give you two points instead of one per level. The mod I use edited this to give you 1 point per two levels. I'd encourage you to look at it though. It does overhaul some perks, but it keeps them close to vanilla, but better. Link to comment Share on other sites More sharing options...
Recommended Posts