robotized Posted January 12, 2020 Share Posted January 12, 2020 I'm not sure who'd find that useful. Beside you I mean. Kinda goes against her personality. You know, she is a chem addict that likes fighting. Maybe if I change it further. I keep mentioning her quest, perhaps I could make this a condition for most of the traits and events. Following lines contain some ideas and also information about that quest. For example while she is addicted, she likes violence and dislikes helping settlements. After you cure her addiction this could change, so she likes more peaceful approach and offering a helping hand to settlers. Hmm, I will think about this. Link to comment Share on other sites More sharing options...
StormWolf01 Posted January 12, 2020 Share Posted January 12, 2020 Speaking of her quest. I always thought that it was really seriously bogus that you don't get a like, or a love outta doing all of that for her.I always feel like I got cheated, when finishing that one. Link to comment Share on other sites More sharing options...
robotized Posted January 12, 2020 Share Posted January 12, 2020 (edited) One thing that bothers me are the Trait preferences. Even if I remove all of them, Cait reacts the same to certain player answers in dialogue with other NPCs. I guess some of her likes/dislikes regarding quest scenes with dialogue are controlled elsewhere. If that's the case I won't be able to make her react as Curie and Piper do. Edit: I decided not to release it as a mod. It will have conflicts with other mods too. BTW, Amazing Follower Tweaks has the option to convert likes/dislikes. Edited February 19, 2020 by robotized Link to comment Share on other sites More sharing options...
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