Hunter112 Posted November 14, 2012 Share Posted November 14, 2012 (edited) I'm currently running Fallout 3 GOTY with a number of mods, including FWE and MMM. Up until today, I've had little or no problem. Until now.Now the game crashes when I try to start it. Mainly when the mouse pointer would appear. Here is the Load Order:Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmFWE - Combat Overhaul_Core.esmMart's Mutant Mod.esmRH_IRONSIGHTS.esmVault 101 Revisited.esmFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Alternate Travel.espFO3 Wanderers Edition - Followers Enhanced.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional VATS Halftime.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espFWE - Combat Overhaul_Equipment.espMaxLevel100.espOverhead3PCamera.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_AnchoragePlugin.espWeaponJammingNoReloadJams.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_RemoveReticule.espRH_IronSights_PL_NewItems.espCONELRAD 640-1240.espUPP - Pack 1.espUPP - Pack 2.espUPP - Experience Perks.espUPP - Quest Perks.espDree Perks.espDree Perks Anchorage.espDree Perks Pitts.espDree Perks Broken Steel.espDree Perks Point Lookout.espDree Perks Mothership Zeta.espVDSP-01.espgoat_perks.espFreePlayAfterMQ_V05.espHeirApparent.espIntoTheDeepWoods.espNotSoFast.espResponsive Kill Reactions.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Dynamic Player Scaling.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espFasterMorePowerfulMines.espperksforcapsv2BrokenSteel.espKillableChildren.espKillableChildren - MMM.espFellout-pipboylight.espFellout-Full.espFellout-Anchorage.espFellout-BrokenSteel.espFellout-PointLookout.espFellout-Zeta.esp Total active plugins: 80Total plugins: 80 Any idea whats going wrong? My PC is running Windows 7 32bitIntel Core 2 Duo E6600 1.86GhzATI AMD Radeon HD 5450 1GB5 GB RAM (Only 3 GB is useable) Edited November 14, 2012 by Hunter112 Link to comment Share on other sites More sharing options...
M48A5 Posted November 14, 2012 Share Posted November 14, 2012 Crash on start-up is the result of one of two things. Improper installation or inadequate equipment. Since the System Requirements of the game call for a processor with a clock speed of 2.4GHz and yours is 1.86GHz. This coupled with a low performance video card will result in continued problems. The best solution is to upgrade your equipment to meet the minimum requirements of the game. Link to comment Share on other sites More sharing options...
Menageryl Posted November 15, 2012 Share Posted November 15, 2012 I have about 212 plugins running simultaneously. It took quite a bit of work to get to the point where everything was running right, dependantly, etc. In the process I discovered just how indispensable FO3Edit is! If you don't already have it installed, grab it and do so. Then kick the application off. In just the process of starting up, it will evaluate your plugins and their order and soon as it finds a problem, will fail and provide you with details you can use to determine where the problem lies. It's then just a question of taking direction from the results, and making the necessary changes, then restarting the utility to move onto the next potential issue.And on, and on, until you no longer receive any fails and FO3Edit completes it's initialisation successfully. If you get to that point, chances are your game will then run ok. Do yourself and favour and install the Fallout 3 Configator as well - it allows you to tweak graphics / sound / performance settings with far more detail and flexibility than otherwise possible (or practical). This is particularly important when running an under-powered rig. :) Link to comment Share on other sites More sharing options...
Hunter112 Posted November 15, 2012 Author Share Posted November 15, 2012 In the end, I'm gonna be getting a new pc mid December, so that should fix any issues Link to comment Share on other sites More sharing options...
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