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new to mods and pc


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Id start here - https://forums.nexusmods.com/index.php?/topic/3760875-fallout-4-modding-tutorials/

Good base list of tools and some old/base tutorials.

Then move on to here - https://forums.nexusmods.com/index.php?/topic/5978333-fo4-modding-tutorial-list/

A ton more tutorials.

Both are stickied at the top of the Fallout 4 Mod Talk section and contain about all there is.

Tool wise for creating custom armor's you'll need a 3D modeling program (blender/3ds max) with tools/plugin to export, nifskope, the CK and FO4Edit, plus bodyslide/outfit studio.

Hope this helps!

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Problem on blender is - its hard to find really specific tutorials for it in combination with Fallout 4.

 

If one ever makes a step by step tutorial for making armor and static objects from the very beginning, to the end where he finally puts his 3D model/armor into Fallout 4, I would thank god for his tutorial.

Edited by taryl80
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Problem on blender is - its hard to find really specific tutorials for it in combination with Fallout 4.

 

If one ever makes a step by step tutorial for making armor and static objects from the very beginning, to the end where he finally puts his 3D model/armor into Fallout 4, I would thank god for his tutorial.

 

There's quiet a few dating back to 2016 that cover the workflow of blender to ingame. Part 1 and Part 2 of an oldie that goes from modeling to ingame (tho think he accidentally assigns it to a misc item or somethin).

But yeah 3DS Max is definitely the preferred/go to as it has an easy plugin to work with.

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