Thefalloutwolf Posted November 14, 2012 Share Posted November 14, 2012 In a previous post i was having trouble locating the securitrons texture files. Now I have them all edited and ready to go; however now that I have them ready to be applied I am unable to find were I can apply them. Usually when I re-texture armor or a poster there's a edit button were I can add my texture to the individual parts of a object, but for the creatures I cant find that option. Link to comment Share on other sites More sharing options...
nivea Posted November 14, 2012 Share Posted November 14, 2012 Thats not a option with the FNV/FO3 creatures, you need to add the textures via new meshes. Mostly you just need to make a duplicate of the vanilla creature nifs and change the textures to what you want, then you can find the new nifs in modellist in the geck. Link to comment Share on other sites More sharing options...
TrickyVein Posted November 14, 2012 Share Posted November 14, 2012 Nivea is right. This was answered in your previous post. The GECK does not allow you to directly edit the attributes of .nif files. To do this, you will need NifSkope. Link to comment Share on other sites More sharing options...
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