Amardan Posted January 16, 2020 Share Posted January 16, 2020 I generated a custom worldspace LOD with DynDOLOD and everything turned out great. Everything loads and works perfectly in-game. But, now when I try to edit a custom town with some walls where I switched out the textures, it takes forever to load and gives me a warning message about the object missing its environmental map. Sometimes I even get a CTD. When I look at the walls from a distance, they are the original vanilla Dawnguard texture, but it wasn't that big of a deal, since I figure I can fix that later. I would love some help in this situation, because I'm so close to releasing my mod and I fear this issue might've ruined my esp. Thank you. Link to comment Share on other sites More sharing options...
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