Midicow Posted November 25, 2008 Share Posted November 25, 2008 the "repair stuff with scrap" has been done already too in both the cross-repair weapons and armor mods. I had an idea for "fixing" ai.. First, make all non-quest ai friendly to the player, but attach a script to the ones that are supposed to be enemies. When the player is within sight of the ai and relatively close, check if the ai is attached to an animal effected by the animal lover perk and do that.. or wait a few seconds.. and then turn hostileMaybe also activate this script when they hear gunshots or see "friendly" ai dying or under attack.. as well as activating on sight. This would eliminate companions randomly running off.. would feel more realistic.. and would eliminate the silly "WHO'S THERE" type shouts untill the npc (roleplay wise) would actually know there was a hostile nearby. should also add a clause to the script that detected if you used a melee or silenced weapon.. if the npc wasn't killed in view of the other npcs then the script wouldn't turn them hostile.. silenced kill! Also as in a prior statement in this thread.. cooking would be great! Maybe be able to use a stove instead of looting it... put various meats and other ingredients in there and leave them... If there is a valid combination they'll "turn into" something good over time which is a good cooked food item.. if you leave it in longer or if the combination wasn't any good it'll turn into various burnt food and/or "Bad tasting food" or whatnot.. Could put a book in that detailed the recipies.. Also an addition to the animal friend perk... maybe level 3 lets you bribe animals with food to get them to follow and help you like companions. Link to comment Share on other sites More sharing options...
Deleted919650User Posted November 25, 2008 Share Posted November 25, 2008 the "repair stuff with scrap" has been done already too in both the cross-repair weapons and armor mods. I'm aware of this, but this lets you repair robots you've destroyed, which then become allies that follow you around until they are destroyed or dismissed. Did you even click the link? This has not been done before. Edit-My mistake, you must have been referring to the poster before me. Link to comment Share on other sites More sharing options...
Midicow Posted November 25, 2008 Share Posted November 25, 2008 heh I meant that as the robot suggestion had been done, so had the "repair things with scrap" suggestion Also I know this isn't RPlike but could an enterprising modeler try for a deathclaw replacement like this? http://www.nma-fallout.com/forum/album_page.php?pic_id=1617 http://www.madbrahmin.cz/fallout_tactics/s...claw-attack.jpg http://www.madbrahmin.cz/fallout_tactics/s...o_hlavicky0.jpg http://www.madbrahmin.cz/fallout_tactics/s.../Deathclaw0.jpg or like these http://fallout3.files.wordpress.com/2008/01/deathclaw.jpg http://www.rolemancer.ru/newspics/852_deathclaw.jpg http://www.rpgcodex.net/phpBB/images/avata...t/deathclaw.gif http://www.gamasutra.com/galleries/visual_...ac/TI_work5.jpg Link to comment Share on other sites More sharing options...
Midicow Posted November 25, 2008 Share Posted November 25, 2008 Mischttp://thenexusforums.com/index.php?showtopic=84329 Ash piles go away..http://thenexusforums.com/index.php?showtopic=84306 Binocularshttp://thenexusforums.com/index.php?showtopic=82436 Surgical mask recolor as a unique itemhttp://thenexusforums.com/index.php?showtopic=84298 Non disintegrating lasers and conversely disintegrating flamershttp://thenexusforums.com/index.php?showtopic=84297 Iron/medieval/mad max looking mask replacement for hockey maskhttp://thenexusforums.com/index.php?showtopic=84321 Smokin'http://thenexusforums.com/index.php?showtopic=80342 Dangerous nights~http://thenexusforums.com/index.php?showtopic=82318 Mutated dogmeat "replacements"http://thenexusforums.com/index.php?showtopic=82759 BOS from FOT power armorhttp://thenexusforums.com/index.php?showtopic=81447 Easier to spot player mineshttp://thenexusforums.com/index.php?showtopic=82063 Companion status UIhttp://thenexusforums.com/index.php?showtopic=82022 "Powered" power armor that increases your movement speed and jumping abilityhttp://thenexusforums.com/index.php?showtopic=81856 Fighting arenahttp://thenexusforums.com/index.php?showtopic=81507 Southern invasion!http://thenexusforums.com/index.php?showtopic=82140 Ditch instant-healing objects / restructure stim and healing usehttp://thenexusforums.com/index.php?showtopic=81854 Deification modhttp://thenexusforums.com/index.php?showtopic=82924 Time and Date on hud or pipboyhttp://thenexusforums.com/index.php?showtopic=82915 Pre-war ruined bankshttp://thenexusforums.com/index.php?showtopic=83224 Make ruined cars not so, "explodey"http://thenexusforums.com/index.php?showtopic=83177 Better nuked skies (daytime)http://thenexusforums.com/index.php?showtopic=83328 Minimap without the pipboy uphttp://thenexusforums.com/index.php?showtopic=83654 Power armor hud and visible perspective helmetshttp://www.nma-fallout.com/forum/viewtopic.php?t=47600http://www.nma-fallout.com/forum/viewtopic.php?t=46933 Vampire type disease/gameplay dynamics (like in oblivion) in Fo3http://www.nma-fallout.com/forum/viewtopic.php?t=46775 Dual wielding weaponshttp://www.nma-fallout.com/forum/viewtopic.php?t=47575My own: Maybe a mod that keeps vats/pipboy/etc from freezing gameplay.. especially on the vats part selection screen.. you press V and it goes into vats but everyone is still coming at you.. and you get to select your target that way.. Would be awesome if going into pipboy/vats would simply slow down time a littleMaybe for conversations too..Would need some quickkeys for targeting individual body parts but it would look so much more awesome. Somebody else's idea: Shooting/hitting limbs off and not killing the victim..Crippled limb? HAH HOW ABOUT NO LIMB? Obv only radroaches would survive with no head though.. Maybe if your limbs got shot off you'd have to go find them and get them sewn back on and treated by a doctor.. or sneak into a vault and get it replaced. And maybe cybernetic limbs as well, you'd have to repair them using scrap metal and blood packs but maybe have them give resistance bonuses and such. Link to comment Share on other sites More sharing options...
TerminusPrime Posted November 25, 2008 Share Posted November 25, 2008 Multiplayer. PvP multiplayer especially. See this thread: http://thenexusforums.com/index.php?showtopic=84379 Link to comment Share on other sites More sharing options...
Deleted919650User Posted November 25, 2008 Share Posted November 25, 2008 Multiplayer. PvP multiplayer especially. See this thread: http://thenexusforums.com/index.php?showtopic=84379 Oi, heard this same idea thrown around about Oblivion, and I just can't give my support to it! Adding other players would absolutely destroy the sense of immersion created by Bethesda's beautiful worlds! These worlds were never meant to be an MMORPG, and I just couldn't support butchering them into such a thing. Link to comment Share on other sites More sharing options...
TerminusPrime Posted November 25, 2008 Share Posted November 25, 2008 The specific idea I linked to does not advocate producing a MMORPG. What it requests is a modernized version of Fallout Tactics that incorporates and uses the new Fallout 3 engine. Link to comment Share on other sites More sharing options...
Deleted919650User Posted November 25, 2008 Share Posted November 25, 2008 Ah, I see now. Well, it's certainly an ambitious project. I don't think it'd be a mod for me, just doesn't really suit me you know? It's a good idea, and here's to hoping somebody'll take you up on it (so long as they don't pass up mine for yours :P)! Link to comment Share on other sites More sharing options...
Midicow Posted November 26, 2008 Share Posted November 26, 2008 RL-3 r lee Ermey voice modhttp://thenexusforums.com/index.php?showtopic=84450 :D Link to comment Share on other sites More sharing options...
maYuYang Posted November 26, 2008 Author Share Posted November 26, 2008 Oh my gosh, midicow... That's too much, you think I will finish updating the list in this life with your ideas?^^ @TerminusPrime btw, Wouldn't that be like Hellgate London then? Also, multiplayer options are really possible, but believe me, you wouldn't enjoy it at all. Other players would have to have the absolutely same mods you have(or no mods except for the multiplayer one ofc). And finally the lag would just kill gameplay, not to think of the spontaneous CTDs. Link to comment Share on other sites More sharing options...
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