SirBeastling Posted January 17, 2020 Share Posted January 17, 2020 I am currently working on the combat portion of my follower mod, where I am trying to get my follower to heal the player at times when health gets too low. I managed successfully to use a UseMagic package and Combat Override sequence to have the follower heal the player. However, the follower does not resume normal combat. He only stands awkwardly with healing spell in hand. Is there perhaps something I am doing wrong? Do I need to do something to reset the follower's combat? Link to comment Share on other sites More sharing options...
SirBeastling Posted January 17, 2020 Author Share Posted January 17, 2020 I'm putting this here in case anyone else has a similar problem to mine. I was able to get my follower to resume combat by reevaluating his package. I moved over to the Beginning/End/Change tab and wrote in followerID.evaluatepackage() for the end column. Link to comment Share on other sites More sharing options...
nadokanya Posted July 8, 2020 Share Posted July 8, 2020 I'm putting this here in case anyone else has a similar problem to mine. I was able to get my follower to resume combat by reevaluating his package. I moved over to the Beginning/End/Change tab and wrote in followerID.evaluatepackage() for the end column.bless your soul for putting it Link to comment Share on other sites More sharing options...
cumbrianlad Posted July 9, 2020 Share Posted July 9, 2020 So the follower casts the spell? Or do they simply try to and freeze? There's a difference. What you describe is typical of an NPC that doesn't have the necessary animation. It will try to do it and freeze. Re-setting it will get around this until it tries to do it again. Link to comment Share on other sites More sharing options...
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