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Posted
I'm looking for a way to make a fire and forget spell or maybe even a shout that I can assign the console command:kill, so I can shoot it at characters rather than use the console each time. Anyone know how to do it?
Posted

Why not simply set the spell's damage to something like 99999999999999 ?

 

Because I don't want it to do any damage that would rouse hostilities. Simply kill as the console command would, so it doesn't count against you as a murder. It's for fun mostly, but I would make a spell tomb and make a place to put it where you'd have to be insanely powerful to get at it.

Posted

I wouldn't waste time on building a great story for cheat item.

 

it'd still end up in the category "cheats and god items", and most people would ignore it.

 

Regardless, it is for fun and I'd still like help in knowing how to do it.

Posted

I believe it takes some scripting?

As it needs to use the console command "Kill" to make it work properly. ( So nobody treats you as the murderer)

 

Can't remember if I've seen any vanilla scripts which could be reused, probably there's none.

And I can't really help with scripting, but just wanted to point out that it might be what it takes to achieve this idea.

Posted
how about use the spell the *spoilers* wabbajack uses on that guy during the quest that summons wolves that kill him and despawn, try that make the spell itself so it is non violent but the wolves will kill them. *end spoilers* should be more fun to watch too... might not work but it's the only thing i can think of thats like that idea
Posted

I believe it takes some scripting?

As it needs to use the console command "Kill" to make it work properly. ( So nobody treats you as the murderer)

 

Can't remember if I've seen any vanilla scripts which could be reused, probably there's none.

And I can't really help with scripting, but just wanted to point out that it might be what it takes to achieve this idea.

 

Hmmm... Dudestia must have done some sort of scripting similar to what I'm looking for, as his multi-marriage mod does in a spell what one can do in the console... maybe I can try to message him.

 

how about use the spell the *spoilers* wabbajack uses on that guy during the quest that summons wolves that kill him and despawn, try that make the spell itself so it is non violent but the wolves will kill them. *end spoilers* should be more fun to watch too... might not work but it's the only thing i can think of thats like that idea

 

I'm new to modding in general, not sure how to find that spell exactly. I suspect all the effects of the Wabbajack in that quest were scripted for just those events.

Posted

You'll have to use scripting. In the Magic Effect Form for the spell you are using, add this to a script:

 

Event OnEffectStart(Actor akTarget, Actor akCaster)

   akTarget.KillSilent()

EndEvent

 

It's untested, but I think it should work.

Posted
There's an easier method. Just create an magic effect with Hostile flag unchecked and set its magnitude to 100000. Hostilities only occurs with spell marked as Hostile, so your spell will kill but no one would care and you get no Assault or Murder count.
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