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Aiming off for archery and magic?


radioraheem

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Hi everyone, first time mod user here, and was having great success early on. That seems to have changed tonight (maybe went a bit overboard with them). I first noticed something off with my magic shots going ludicrously off target (mostly downwards). The thing is, it doesn't happen all the time, so hard to replicate. Now I'm noticing it with arrows. When I shoot at enemies, they don't seem to register. And when the arrow leaves my bow, there's a flickering of the arrow's animation lingering (almost like it goes upward/jams). I've logged enough hours in vanilla Skyrim to know what the animation should look like, and it just doesn't feel right. I've tried starting a new game in "Alternate life", but it still does it.

 

I ran BOSS, and it gave me a few dirty edits, listed below. Tried to work around them by simply disabling the "yellow" flagged plugins. Noticed that some of the mods, like RichMerchant, I can't find to disable in the Mods tab. The last few mods I uninstalled were Headtracking, Advanced Kill Moves, and Marriage Dynamic Outfits. But nothing seems to be fixing that archery/spell aiming bug. Any advice would be MUCH appreciated.

 

Skyrim.esm Active

Update.esm Active

Contains dirty edits: 50 ITM, 1 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

Dawnguard.esm Active

Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

Bash Tag suggestion(s): {{BASH: Delev}}

SPIKE.esm Active

JSwords.esm Active

ApachiiHair.esm Active

BBLuxurySuite.esm Active

HighResTexturePack01.esp Active

HighResTexturePack02.esp Active

lightingfix.esp Active

Realistic Lighting.esp Active

Realistic Lighting Patcher.esp Active

Auto Unequip Helmet.esp Active

Cart in Each Big Town.esp Active

Chesko_WearableLantern.esp Active

Perks Unbound.esp Active

Perks Unbound - Dawnguard.esp Active

Requires: Perks Unbound - Helmless Warrior.esp or Perks Unbound - Helmless Warrior.esp

Requires: Perks Unbound - Helmless Warrior.esp или Perks Unbound - Helmless Warrior.esp

ScenicCarriages.esp Active

SMDropLitTorch.esp Active

TorchesForSkyrim.esp Active

Auto Unequip Arrows.esp Active

BBLSspouse.esp Active

hothtrooper44_ArmorCompilation.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev}}

TorchArrow.esp Active

BBLuxurySuiteExt.esp Active

AmazingFollowerTweaks.esp Active

Better Dynamic Snow.esp Active

Contains dirty edits: 6 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

Guard Dialogue Overhaul.esp Active

RichMerchants_Less.esp

Bash Tag suggestion(s): {{BASH: Relev}}

dD - Enhanced Blood Main.esp Active

Contains dirty edits: 16 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

dD-Dawnguard-EBT Patch.esp Active

torches for realistic lighting.esp Active

dD - Realistic Ragdoll Force - Realistic.esp Active

Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.

Apocalypse - The Spell Package.esp Active

Contains dirty edits: 5 ITM, 0 UDR records. Needs TES5Edit cleaning. (Cleaning guide)

BFSEffects.esp Active

The Dance of Death.esp Active

DeadlyCombat.esp Active

dD-No Spinning Death Animation.esp Active

ESPv1_1.esp Active

FollowerWander2.esp Active

BBLSHousecarlsmovein.esp Active

BBLSVisitors.esp Active

Alternate Start - Live Another Life.esp Active

Starting Spell Choice.esp Active

WATER.esp Active

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Okay, I think I figured out the root of the problem--my first person aim is actually using the third person aiming reticle. Which is really strange. So I shoot an arrow in first person, and it falls short by quite a bit. But if I switch to third person, it's a perfect shot. Same thing with the magic. Any ideas how to fix this? I think the only change I made was to my skyrim.ini file, which slightly altered the third person camera so that it wouldn't zoom out. I'd like to keep that camera option for melee but be able to use first person for precise aiming.
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Disable all mods and enable one mod after another and test it out, which one causes the bug. Then think wheather this mod could be in conflict with another one (because it changes similiar stuff).

 

That's how you usually fix such bugs, which occure due to many mods being active.

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  • 1 month later...
  • 1 month later...

Some things to tweak ... Skyrim.ini

[Combat]
fMagnetismStrafeHeadingMult=
fMagnetismLookingMult=
f3PArrowTiltUpAngle=
f1PArrowTiltUpAngle=


[Camera]
fOverShoulderCombatAddY=
fOverShoulderCombatPosZ=
fOverShoulderCombatPosX=
fOverShoulderAddY=
fOverShoulderPosZ=
fOverShoulderPosX=

Edited by Jason2112
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