IsharaMeradin Posted November 21, 2012 Share Posted November 21, 2012 At first I was worried because I dragged my follower through the first time and nothing happened, but it's 4 in tha morning so I ran em through again and they unclothed and then equipped the robe when they left. I call that success! just make sure it is repeatable in the same game, in a game that hasn't seen the script/objects at all, in a totally brand new game etc... There is nothing worse than having a working script and having forgotten to test one specific aspect and find out later that it is under just such a scenario that the script doesn't work. Link to comment Share on other sites More sharing options...
TheGreenLion Posted November 21, 2012 Author Share Posted November 21, 2012 Yeah, I need to whip up a few more npcs to put it under a load too, I loaded a save that was already in the cell, which is usually the worst instance to test it. I figure that is why I got the result that I did. As usual though, going to be after work when I do that. Link to comment Share on other sites More sharing options...
TheGreenLion Posted November 22, 2012 Author Share Posted November 22, 2012 Had an interesting find with non-followers. It looks like even though they are given a bath robe, they prefer to revert to their default outfit. I double checked their inventory and it is there. That doesn't bother me particularly, at least they reclothe themselves instead of cruising around naked. Followers will wear the robes like expected, I think it would only take asking them to trade and then closing that dialogue for them to revert to their armor again. I may have to do a neat retexture or something to make it seem ummm...more worth the trade-off. :biggrin: So far on a clean save it works just fine. It's an interior cell linked to the main hall so the script will likely not have trouble activating on a brand new game, but I'm going to test that anyway. Link to comment Share on other sites More sharing options...
MHGhandi Posted December 2, 2012 Share Posted December 2, 2012 would you folks allow me to incorporate this into my mod with proper credit? It would certainly save me a lot of trouble if I could use this script :-) Link to comment Share on other sites More sharing options...
TheGreenLion Posted December 2, 2012 Author Share Posted December 2, 2012 It's sort of undergoing some modification, I hadn't done a lot of testing and now that I've gotten around to it there's some issues with the OnTriggerLeave. The OnTriggerEnter part works though! :thumbsup: Link to comment Share on other sites More sharing options...
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