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What you miss from oblivion that skyrim doesn't have .


Misakichun

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King Quest and Space Quest were adventure games. But, you've already been proven wrong and that you know little about what RPGs are. You cant even name one that doesnt have stats.

 

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You basically just said how stats make an RPG. That without them there is no variable, no variation or progression. Words are just stories without rules, people acting are just that, acting without stats. Plays and Movies are not RPGs.

 

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There are no RPGs without stats. Zelda is not an RPG. Every JRPG had stats. Paper Mario had stats. Even Harvest Moon had stats.

 

Still waiting for an RPG that didnt have stats.

 

 

 

 

Stats make an RPG, there are no RPGs without them. Take away stats from an RPG and you no longer have an RPG. An indisputable fact. Again, do you people realize what stats are and what they do? That all players being the same and doing the same thing is not an RPG in any way. That stats make the character in a game. That every RPG that has progression in some way (which is every RPG) is in fact a stat. Variables make an RPG.

 

Funny that so many people that didnt know what all RPGs have in common, are getting hung up on a small indisputable fact of the genre, while missing my main point.

Edited by xXGalenXx
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There's really no point in debating this with you, because you're clearly set in your ways, presenting false information and opinion as fact, and are just repeating the same argument over and over again rather than actually making an attempt to rebut valid points. How about, rather than derailing the thread with your minority opinion, you go find somewhere else to post, and we all get back to discussing Oblivion, which is what this thread is supposed to be about in the first place?
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There's really no point in debating this with you, because you're clearly set in your ways, presenting false information and opinion as fact, and are just repeating the same argument over and over again rather than actually making an attempt to rebut valid points. How about, rather than derailing the thread with your minority opinion, you go find somewhere else to post, and we all get back to discussing Oblivion, which is what this thread is supposed to be about in the first place?

Then name an RPG without stats. Been waiting this whole time. Derailing? You were the ones that got hung up on what is already known about the genre. Which was a small sentence of my whole post about what is missing from Skyrim. The only one presenting false information, or more like uninformed wrong information, is you.

 

Mario paper stats: http://www.friendcodes.com/forums/nintendo-past/55854.htm

 

Harvest Moon stats: http://harvestmoon.neoseeker.com/wiki/Tools_(HMFoMT) (some of many)

 

Zelda not an RPG: http://en.wikipedia.org/wiki/The_Legend_of_Zelda

 

Every JRPG had leveling and progression, HP or an equivalent, and damage output, etc. all of which are stats. I can back what I say up with facts and evidence, you cant.

Edited by xXGalenXx
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Then name an RPG without stats. Been waiting this whole time. Derailing? You were the ones that got hung up on what is already known about the genre. Which was a small sentence of my whole post about what is missing from Skyrim.

 

You do realize that you just asked me to continue this pointless debate, then denied that you were responsible for derailing the thread?

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You do realize that you just asked me to continue this pointless debate, then denied that you were responsible for derailing the thread?

You all opened the box, so I'll finish it. Easy as that. You all started the derailing, I never said I wouldn't finish it.

 

Again, name an RPG without stats. You can see in my edit above how I proved your examples wrong.

 

But since nobody can prove or even give one shred of evidence that there are RPGs without stats, I'd say that it's over and I was proven right. That stats make an RPG and without them you do not have an RPG.

 

But to reiterate what is missing and giving us less options and RP styles and choices in Skyrim: Attributes, Spell Creation, Missing Effects, Acrobatics and Speed, Armor and Weapon Degrading.

Edited by xXGalenXx
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Lately, I've missed the Black House Courier. We have couriers now, but they're the magical instant teleportation type, which make no sense whatsoever now that the guild guide is defunct. How do people in Markarth know about Aventus? If everyone knows about Aventus, why hasn't the Dark Brotherhood already finished that contract? The crashed wedding is worthy of a paper, and it makes sense that everyone would know about that, but not so much other things.
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Lately, I've missed the Black House Courier. We have couriers now, but they're the magical instant teleportation type, which make no sense whatsoever now that the guild guide is defunct. How do people in Markarth know about Aventus? If everyone knows about Aventus, why hasn't the Dark Brotherhood already finished that contract? The crashed wedding is worthy of a paper, and it makes sense that everyone would know about that, but not so much other things.

 

Someone was discussing modding a Courier style newspaper into Skyrim in the modding forums. Sounded like a great idea. It was nice running into mounted couriers in Oblivion and having editorial acknowledgment of your PC's exploits.

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*Rolls eyes, and ignores Galen forever*

 

@Nakakita: You're right. I mean, the Empire is kind of in disarray after the Great War, but the dissemination of information (read: propaganda) is usually deemed a pretty critical part of state infrastructure. It's strange that it doesn't exist in a more organized form in Skyrim. Of course, LittleOrk has a project on the go that might rectify that, and I'm looking forwards to seeing what he comes up with.

 

I also really miss the Imperial City. Well, more the "city" part than anything else. Urban centres in Skyrim are tiny, and 90% of their quests take place outside the city walls. Not all of us want to spend all our time wandering frozen wastelands; sometimes it's nice to be around other people (even when those people are digital facsimiles with brains built out of two or three simple AI packages - after all, there are people in real life who aren't much better off ;)). I'm really nostalgic about IC, Vivec, and Mournhold... it's kind of a bummer that the next DLC is taking us to yet another land of ice and snow.

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Don't be so butthurt over getting proven wrong and not being able to name one RPG that does not have stats. It's nothing personal, just learn more about RPGs next time.

 

 

Seems you didn't learn your lesson the last time you were banned. I guess old habits die hard

 

Oh well

 

Banned again

 

-DrGrimm

Edited by DrGrimm
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@Flummox, Really? Do you have a thread link? I'd be willing to write a few articles if they'd be willing to have the extra help.

 

@JanusForebeare, I too miss all three of those cities. I was hoping the next expansion (before we got news of it) would be something like Mournhold, but other than a return to the Imperial City in some form, I can't really think of anything that would fit Skyrim's plot.

 

There's a few cities in Skyrim that have the potential to be made into something bigger, (mainly Windhelm (which being supposedly the oldest city, should have an interesting underground, unless they actually tear everything down before rebuilding) and Riften (At least it has something underneath the surface, but it's not too complex, and the ratways should be more flooded than they are.)) but it would take a lot of work. I hope that when some people start doing larger expansions for those cities that they'll all be compatible so I don't have to choose.

 

I also wonder why none of Skyrim's buildings are built in the style that Bruma's were. They use the same farmhouse mesh way too often, and that makes it all feel more bland. I'm not sure if Solstiem had radically different architecture or not. That's one place in Morrowind I haven't bothered to visit yet.

 

But I would really like to see.. something.. added eventually.. that makes Skyrim feel less like a step backwards in terms of civilization. There's mods that help amend this to an extent, but I'd like to see something from Bethesda. Cyrodill seems very civilized, though it felt less modern than Morrowind to me. Maybe it's the clothing. Morrowind is the best of the three in terms of clothing variety. The Nords in Morrowind do dress in a fashion similar to the people in Skyrim, but why does everyone living in Skyrim need to dress the way the Nords do? But now I'm ranting. Skyrim just feels so.. Dark Ages. And without any of the good things like cathedrals, and illuminated texts.

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