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Navmesh: Yellow triangle wherever the teleport marker is


Zorkaz

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As the title says, whereever I put the door-teleport marker the navmesh triangle under it gets yellow (So marked as faulty)

 

 

What the hell, why is that?

(I tried deleting the door connections and made new ones, but to no avail)

 

 

k8PbSt1.png

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If it's a load door, and it's positioned the wrong way around (180°), it apparently can cause trouble for NPCs.

 

I've even had an instance in NW where such a misplaced door to a balcony (dead end) caused all of my provisioner NPCs there to try and go through that door if they wanted to move anywhere - Only for all of them to get stuck on that balcony.

 

Rotating the door by 180° and correcting the teleport marker position solved it.

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