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Can MapMarkers be spawned with PlaceAtMe ?


SKKmods

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Trying to generate new map markers in code to avoid creating master dependencies on DLC03 and DLC04 with hand placed markers.

 

Testing in the Commonwealth worldspace I can spawn MapMarker forms with PlaceAtMe but cant make them visible with Enable and AddToMap. Probably because there is no interface to add the MarkerData info that is only attached to ObjectReferences.

 

Also tried hand placing some markers in the Commonwealth or holding cells then MoveTo a DLC worldspace ObjectReference, but MapMarkers do not seem to want to move (or be visible on maps) between worldspaces or interiors.

 

Anyone have any success spawning MapMarkers in code ?

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Makes sense.

 

I can SetPersistLoc on the useless invisible spawned markers and there is a MustPersist keyword & DFOB assigned to Workshops, but cant find a method to change persistence on the placed markers.

 

Another concept dies in the dustbin-of-shame.

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