BurnableAddress Posted February 9, 2020 Posted February 9, 2020 Is there still an existing and up to date guide on how to properly have your Fallout4Custom.ini properly configured for modding? Thanks!
G4M3W1NN3R Posted February 9, 2020 Posted February 9, 2020 (edited) a guide is not necessary Add the below into Fallout4Custom.ini file, exactly as written: [Archive]sResourceDataDirsFinal= bInvalidateOlderFiles=1 and that is all that is needed to enable modding. no other changes are necessary, with the only exception of disabling the pipboy fx, if you use custom map mods, if true then also add this below into the fallout4custom.ini file: [Pipboy]bPipboyDisableFX=1 that is literally all you need to do to properly set up the game for modding Edited February 9, 2020 by G4M3W1NN3R
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