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"Safe" Locations


DOVAHKI1N

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I think there definitely should be locations a courier or hired thugs/assassins can't find you- or access. I recently watched a video, where hired thugs accosted the player on top of the throat of the world. I do not think that makes any sense. The Greybeards would stop them, surely?

 

I would love a mod that blocks locations like the top of the Throat of the World, The Dark Brotherhood Sanctuary, The Thieves Guild and maybe sparsely populated areas from being accessible by Hired Thugs, Assassins and Couriers. Well, a few less safe locations from Assassins, maybe, since they're supposedly more dangerous and intelligent. (Speaking of, maybe make assassins more bothersome than a fly you bat away?)

 

Instead, why not let them wait in locations the player frequents, cities, I mean. The outskirts. OR: Player Homes. Loitering outside.(At least the Hired Thugs. A professional assassin should be able to disguise him/herself as normal folk or break into a home easy. They should also use more stealth. And Couriers are not bad people either way, so no reason for them to avoid cities/hide).

Also, it would be great, if random NPCs sometimes come up to you to warn you that people are looking for you, much like you do with Saadia in "My Time of Need". In conjuction with that, they should lug a picture of the PC's face around, which they show people to ask them where their target is. A picture of the PCs face as the one who hired them has last seen them...so if you changed your face in the intervening time, you could end up being asked where this person (you) is. Unless there is additional info about you, ie you're more known and already were known enough when the contract was made.

 

Absolutely amazing would be if NPCs end up getting chased by Hired Thugs/Assassins too. There could be random events where you can help such an NPC, ask the Hired Thugs why they are searching for this person.

 

Also, I want to be able to CONFRONT the person who sent the Hired Thugs/Assassins after me.

 

As for the courier...why not make post offices in the Major Holds? They could drop messages off there or go to the Player's House. I don't think it makes sense that he would find you just everywhere. He could look at the Jarl's Place, as the player is usually very often there, but else...just player homes and, if the player doesn't have one or is not known enough, then drop the message off at the office.

Edited by DOVAHKI1N
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