IceColdFreezie Posted November 24, 2008 Share Posted November 24, 2008 Hey allI just finished doing some retextures in photoshop using Nvidia's .dds plugin. When i go to save the .dds a dialog box comes up with a gazillion options (mipmaps, DXT1, DXT3, DXT5, alpha levels, sharpening, etc.)Can anyone tell me which settings i should use so the skin works? Thanks EDIT: And of course, I have to go and post this in the wrong board. Apologies Link to comment Share on other sites More sharing options...
archerarcher Posted November 24, 2008 Share Posted November 24, 2008 Open the original texture you have changed in XNVIEW. It shows you what kind of .dds type it is. http://img15.imagevenue.com/aAfkjfp01fo1i-29213/loc729/06032_xnview_122_729lo.jpg Link to comment Share on other sites More sharing options...
SpeedyB64 Posted November 24, 2008 Share Posted November 24, 2008 I just use the Gimp with dds plugin and normalmap plugin Quick and simple :) no DXT stuff just save as dds and they always work. (and he gimp is free) BTW I also use photoshop I just open the psd in gimp when i need to export. Link to comment Share on other sites More sharing options...
IceColdFreezie Posted November 24, 2008 Author Share Posted November 24, 2008 Hey, thanks for the answers everyone Link to comment Share on other sites More sharing options...
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