Jump to content

bleeding


Ichthyic

Recommended Posts

I'd like to see a mod that makes it so that a "bleeding" effect is applied whenever a character (PC or NPC) gets a critical hit on them.

 

it could utilize the same scripting as the "poison" effect, but would remain in duration until either a stimpack or a bloodpack was utilized.

 

specifically, the effect would be -2hp/s until either stimpack or bloodpack is used.

 

it would be even better if the effect could stack with each new critical hit, but not that important.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...