qwertypol012 Posted February 15, 2020 Share Posted February 15, 2020 I have an installed mod named "Mark of Arkay" (a death alternative mod). It had been working previously without issue (MCM showing up, features work, etc). But recently i added more mods into my load order which many of them have their own MCM menus, and just like what usually happens many MCM menus won't load (likely due to having too many MCM menus which are loaded at once and many of them were probably not properly written in such a way which can increase the capability of the MCM script to properly load at the game start) (There's a known method and guide for this, but this is not the topic i want to ask about). So, i installed Jaxonz MCM kicker, and now all of those previously "hidden" MCM menus are loaded properly. But, there's a single mod which MCM menu won't show up no matter what. That is "Mark of Arkay" a death alternative mod. Not even starting a new game can load it. I wanted to ask about this issue at the mod page, but unfortunately the author hid all of his mods (no clue on what's the reason) so i couldn't ask there. As an attempt, i opened the esp in TES5Edit and check the MCM quest priority (which was set to 0), then increased it to 40 (just like what was set for other quests in the same mod). Then i loaded the game, but still it wouldn't show up. I'm really at lost here, and thought that i'll just edit the script and the esp to set my desired values instead, but that's surely inconvenient and can be problematic if some values aren't having a proper description (ie. having no idea on what's the value about) either from the script or from the esp. So, is there any way to solve this? Link to comment Share on other sites More sharing options...
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