Zorkaz Posted February 15, 2020 Share Posted February 15, 2020 What I want to do:When clicking or using a misc item from the inventory a menu appears. The question:What could be the proper code for this?Onactivate only seems to work when the misc item is on the ground Link to comment Share on other sites More sharing options...
SKKmods Posted February 15, 2020 Share Posted February 15, 2020 Misc - Junk items do not have interaction in inventory, they are totally idle/passive. I have not come across anything that will generate OnActivate in inventory. Make your misc item look like something else to script a Menu.Show(); Holotape > Script (Used to use a LOT but people moan about holotapes) Consumable aid item > MGEF > Script OnEffectStart event to pop a menu (I use a lot of these as they can be favourite/hotkeyed) Armor or weapon like a Ring > Script OnEquip (sometimes use this) Book > Script OnRead (don't use them much as the page always pops) Link to comment Share on other sites More sharing options...
Zorkaz Posted February 16, 2020 Author Share Posted February 16, 2020 Yeah I know about the other commands but that's what I wanted to avoid and I hoped there'd be a getaround. Since now I have to replace all these toothbrushes. Still thanks for the quick response as always Link to comment Share on other sites More sharing options...
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