Will58448 Posted February 20, 2020 Share Posted February 20, 2020 I'm trying to add an effect to Med-X to make it ignore crippled limbs for a duration, much like it did in Project Nevada for FNV. Whilst exploring the creation kit, it seems most things are already in place to allow me to add it. In fact it currently exists on Mounted Minigun Furniture, which ignores crippled limbs when activated. So far I've created a new magic effect and attached a new script: Scriptname IgnoreCrippledLimbs extends ActiveMagicEffect ActorValue Property ignoreCrippleValue Auto const Event OnEffectStart(Actor akTarget, Actor akCaster) akTarget.SetValue( ignoreCrippleValue, 1 )EndEvent I've attached the magic effect to Med-X, but nothing happens. Anyone know what I'm missing? Link to comment Share on other sites More sharing options...
mkborgelt13 Posted August 25, 2021 Share Posted August 25, 2021 Hi, did you ever figure this out? I'm trying to do the exact same thing for my own game. Link to comment Share on other sites More sharing options...
Kanteraz Posted September 29, 2021 Share Posted September 29, 2021 In case you guys are still looking for a solution to this, I have made a working script: Scriptname IgnoreCrippledLimbsScript extends ActiveMagicEffect ActorValue Property IgnoreCrippledLimbs Auto const Event OnEffectStart(Actor akTarget, Actor akCaster) akTarget.SetValue( IgnoreCrippledLimbs, 1 )EndEvent Event OnEffectFinish(Actor akTarget, Actor akCaster) akTarget.SetValue( IgnoreCrippledLimbs, 0 )EndEvent Link to comment Share on other sites More sharing options...
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