EthanBrossard Posted February 24, 2020 Share Posted February 24, 2020 Hey everyone, I hope some of you are having more luck than I! I'm working on a mod which adds a new sword to the game, but I've run into the issue that when henry pulls it out of the scabbard, he's holding it backwards. Any ideas on what is causing this? my initial idea is that it might be something to do with 3ds max before I exported the model, but I oriented it the same way as the other swords, and the issue persists. Here it is, correct way in the scabbard but when he pulls it out, its backwards any ideas? Link to comment Share on other sites More sharing options...
EthanBrossard Posted February 26, 2020 Author Share Posted February 26, 2020 I figured it out! If anyone else runs into the issue, re check the position of your slots. For all weapons, grip slots must be rotated -180, 0, -90. I didn't see this said anywhere specifically for swords in the documentation, but it is said for others, and is true for swords as well. Also, check the rotation of your main pivot point, it should be set to rotation 0, 0, 0. Link to comment Share on other sites More sharing options...
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