Notomasa Posted November 29, 2012 Share Posted November 29, 2012 Hi guys. I want to make my game look better, but I don't want to kill too much performance with 8x MSAA. The question is the topic title. Link to comment Share on other sites More sharing options...
FiftyTifty Posted November 29, 2012 Share Posted November 29, 2012 8x MSAA? What!? There is no difference between 8x and 4x MSAA, and barely any between 2x MSAA and 4xMSAA, at resolutions 1280X1024 and above. Heck, at 1080p, you don't need any form of AA, supposing your screen isn't 50". SMAA is a shader based form of AA like FXAA, but the performance impact is much smaller than FXAA, which has a performance impact many times smaller than MSAA. In order of performance, from least taxing to most, it goes : SMAA -> FXAA -> MSAA if you REALLY want AA, get SMAA and turn it to medium. If you just want edges to look a lil' less jaggy, setting it to low will do just fine. Me? I don't bother with AA, though that is probably because I have a 6670 DDR3. I game at 1156X864. Link to comment Share on other sites More sharing options...
Notomasa Posted November 29, 2012 Author Share Posted November 29, 2012 I tried SMAA. The jagged edges are really noticable on trees or those hanging mushrooms in Blackreach. My screen resolution is 1366x768 and I can still see jaggies albeit small on edges. I tried setting it to the highest SMAA setting, but it looks like nothing changed from the default SMAA. Am I doing something wrong? Also 2x MSAA is VERY noticeable especially on reflective objects. Link to comment Share on other sites More sharing options...
FiftyTifty Posted November 29, 2012 Share Posted November 29, 2012 In the SMAA config, make sure that where it says "DEFAULT_PRESET_LOW", you change the "LOW" to "HIGH", or whatever setting you want. I made that mistake myself, didn't notice I was typing in lower case. Link to comment Share on other sites More sharing options...
Georgiegril Posted November 29, 2012 Share Posted November 29, 2012 Hi--- not sure what card you have, but I recall reading that some Geforce cards have a problem with 8x MSAA, but do fine on 16x or 4x...I think it was in the 500 series.... Link to comment Share on other sites More sharing options...
PsYchotic666Joker Posted November 29, 2012 Share Posted November 29, 2012 (edited) 8x MSAA? What!? There is no difference between 8x and 4x MSAA, and barely any between 2x MSAA and 4xMSAA, at resolutions 1280X1024 and above. Heck, at 1080p, you don't need any form of AA, supposing your screen isn't 50". SMAA is a shader based form of AA like FXAA, but the performance impact is much smaller than FXAA, which has a performance impact many times smaller than MSAA. In order of performance, from least taxing to most, it goes : SMAA -> FXAA -> MSAA if you REALLY want AA, get SMAA and turn it to medium. If you just want edges to look a lil' less jaggy, setting it to low will do just fine. Me? I don't bother with AA, though that is probably because I have a 6670 DDR3. I game at 1156X864. WRONG! you can seriously tell the difference on 1080P and above, but not everybody can tell the difference, i can because i am sensitive to it. i currently game at 5760x1080.A few buddies of mine game at 1440 and even 1600 and they can also tell the difference. Edited November 29, 2012 by PsYchotic666Joker Link to comment Share on other sites More sharing options...
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