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Need to make a perk.


th3overseer

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I don't know exactly what I'm doing with this, but at least I know this is something that somebody more tech-savvy than me could figure out without much trouble. I want to make a perk that increases all sneak-attack damage by 50%. That's it. If anybody knows how to do that, it'd be much appreciated.

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If I am reading this right, you are probably looking for a complex solution for something that's actually very easy.

 

Just use the following perk condition: IsSneaking under the perk owner tab

Then depending on whether you consider being detected important or not you can use either Calculate my critical hit damage(undetected) or calculate weapon damage

Choose multiply value and set it to 1.50.

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If I am reading this right, you are probably looking for a complex solution for something that's actually very easy.

 

Just use the following perk condition: IsSneaking under the perk owner tab

Then depending on whether you consider being detected important or not you can use either Calculate my critical hit damage(undetected) or calculate weapon damage

Choose multiply value and set it to 1.50.

 

I'm not sure if this work, I think the game checks for detection before the damage is done but AFTER the hit is registered. Due to how detection works the npc would go on alert ands the GetDetected would always return true. Same thing happens on OnHit blocks during scripts.

It should be easy to test thou, just keep it in mind.

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